Arilyn
Hero
I can appreciate games that are simple and streamlined. I often prefer them, but to me, the treats one gets from levelling up should be large and varied. I guess I'm not a huge fan of classes unless I have a lot of blocks to play with.Personally I agree with you, that is my experience too. However, I see no value in discounting the experience of many others and the feedback both WotC and Paizo have received.
I'm different, I prefer fewer choices and then I can add more as I see fit. No game has what I want precisely, so I prefer to add what i need rather than cut what I don't.
My reaction to players complaining about broken games was a knee jerk reaction, for sure. The idea of broken games is a pet peeve of mine, since there are very few broken games being created anymore. No game is perfect, but no game is going to survive long if broken. Players often throw out the term for games they don't like, or particular mechanics that bug them.
Just get tired of hearing, 3e was so broken, or the 2d20 system from Mofiipheus is broken, and Paizo has broken PF, etc.