Savage Wombat
Hero
Much as I empathize, wholeheartedly, with the thread topic and responses to it - why has no one stood up to defend the rights of the players against the nigh-omnipotent DM? Why should he tell them who they should be afraid of?
Much as I empathize, wholeheartedly, with the thread topic and responses to it - why has no one stood up to defend the rights of the players against the nigh-omnipotent DM? Why should he tell them who they should be afraid of?
Much as I empathize, wholeheartedly, with the thread topic and responses to it - why has no one stood up to defend the rights of the players against the nigh-omnipotent DM? Why should he tell them who they should be afraid of?
Well, lets not bring save or die into this However, if the villain they're mouthing off to is that much more powerful, maybe he SHOULD wipe the floor with them. Honestly, the way you've been describing your table dynamic sounds like you are capitulating the players too much.Oryan77 said:Like I said, if it was Hellboy insulting a guy in a smart*** way because it fits his personality and he knows he can take him, that is one thing. But I can't count the amount of times I've had a PC insult a BBEG that could mop the floor with them. Killing them with a save or die attack always seems to ruin the fun of the game, so I rarely do that.
It also makes the game less enjoyable to me since it comes off as lame rather than amusing. But again, I seem to be the only one at the table bothered by it. It's unfortunate that I'm the DM.
Well, 75% of the players are new to the group. It's always hard to keep new players around since everyone has different gaming styles and there needs to be some adjustments between players/DM in order to come to an understanding and game well together. So I have been letting things slide a lot in order to not wipe out a PC within the first few sessions just because the player didn't realize my DMing style. This thread is making me realize though that I think it is about time to take off the gloves. Plus, it might also get the campaign style more on track to my liking (less slapstick behavior). I just worry that newer players will take offense to what I do or say and then drop out of the game. We all know how bad gamers take things so personally. Heck, Enworld is full of people that take things too personally.Honestly, the way you've been describing your table dynamic sounds like you are capitulating the players too much.
Much as I empathize, wholeheartedly, with the thread topic and responses to it - why has no one stood up to defend the rights of the players against the nigh-omnipotent DM? Why should he tell them who they should be afraid of?