Dair's slings whirls and a bullet flies out towards the skeleton striking bone with a resounding crack. The Halfling then side steps placeing himself behind to the west of the door as he deftly reloads his sling.
Xir's blade flashes across the room with a green glow but strikes between the ribs of the skeleton without much damage. Dair's slingstone catches it right in the forhead though, causing a small hole and a crack running back through the skull. The skeleton continues forward undetered and reaches out to slash it's claws at Xir just as his blade is reforming in his hand. One claw is blocked, but the other scratches thin bloody lines across the face of the Xeph.
"Oh! You're hurt! Ow! That looks bad! Does it hurt? Don't worry, I know how to take care of lots of kinds of cuts and wounds and things. And I'll stop that mean old skeleton, too!" Periwinkle cries as the skeleton claws Xir. She steps forward and holds the symbol of Galatea high. "Hey, you! Mister Bones! Galatea doesn't like it when people are naughty and hurt other people, so stop it! Right now!" At the last words a weak flash of bluish light washes over the room. It has no visible effect on the skeleton. "Oops," she says, weakly.
[sblock=ooc]5' step into the square that Dair vacated and turn undead. Turning check is a 9, so she can only turn undead that have 0 hit dice. [/sblock]
[sblock=OOC] Pheonix I need to know which square the Skeleton is occupying, I'm trying to tumble past and end up with as large of a gap as possible between Dair and the Skeleton; he should be able to reach any of the squares in the room and next to Xirr's square he would only be tumbling out of Xirr's space as that's the only one which would provoke. Can I also ask if you are sure the Skeleton got two attacks on Xirr? Does it have pounce? Sorry to be that guy.[/sblock]
The xeph stoically takes the blow and unceremoniously attempts to slam his green blade into the undead's ribcage. It skitters aside. Xir steps out of the door to let others in.