Monkey King
Explorer
Munin said:Two wizards, a ranger/order of the bow initiate, a rogue and a cleric. The players like intrigue and interesting characters, and meaningful combat. Not too keen on mindless dungeon romps.
Sounds just about ideal for Shadowcrag, which has about a 50/50 split between mystery/discovery and combat elements. The fights are all either directly related to the core story or optional combats that parties can talk their way around or avoid entirely if they like.
There's an emphasis on named NPCs with motivations. There's a dungeon of... 5 rooms? Something like that. It's got two important elements of the larger story, so it's hardly mindless.