Sestran Xantiro
Half-Celestial Raptoran
Cleric 3/Church Inquisitor 4/Skypledged 4
Raptoran Cleric Substitution Levels 1 and 3
Lawful Good
Str 24 (+7) (6 pts, +4 half-celestial, +6 enhancement)
Dex 16 (+3) (6 pts, +2 half-celestial)
Con 18 (+4) (6 pts, +4 half-celestial)
Int 13 (+1) (3 pts, +2 half-celestial)
Wis 30 (+10) (16 pts, +4 half-celestial, +2 levels, +6 enhancement)
Cha 18 (+4) (6 pts, +4 half-celestial)
AC 27 [+3 Dex, +8 AC Bonus (+10 Wis, +1 Monk), +1 Dodge, +1 Deflection, +1 Natural], Touch 26, Flat-footed 23
HD: 1d6 + 1d8 + 1d6 + 4d8 + 4d8 + 44 +11 Improved Toughness (6+8+6+16+16+44+11)
HP: 107
Saves
Fort: +12 (3-1/2 Cleric, +1-1/3 Church Inquisitor, +1-1/3 Skypledged, +4 Con, +2 resistance)
Ref: +11 (1 Cleric, +1-1/3 Church Inquisitor, +4 Skypledged, +3 Dex, +2 resistance)
Will: +20 (3-1/2 Cleric, +1-1/3 Church Inquisitor, +4 Skypledged, +10 Wis, +2 resistance)
BAB: +8
Grapple: +15
Atk: +22 Footbow (1d8+9/x3)
Atk: +15 Longspear (1d8+10/x3)
Atk: +15 Unarmed (1d8+7)
Footbow Attack Bonus: +22 [+8 BAB, +10 Wis (Zen Archery), +1 Weapon Focus, +2 Competence (Bracers), +1 weapon]
Footbow Damage Bonus: +9 [+7 Str, +1 Competence (Bracers), +1 weapon]
SA: Air Summoning Talent, Beckon Breeze, Daylight, Dive Attack, Divine Spellpool II, Half-Celestial Spell-like Abilities, Inquisition Domain Special Ability, Smite Evil, Turn Undead
SQ: Air Mastery, Air spells at +1 caster level, Darkvision 60 ft., Detect Evil, DR 5/magic, Empathy of the Winds, Gliding, Half-Celestial Spell-like Abilities, Immune to Charms, Immune to Disease, Instant Supplication, Low-light Vision, Luck Domain Special Ability, Pierce Disguise, Pierce Illusion, Resistance to acid 10, cold 10, electricity 10, Skypledge, SR 21, Unerring Direction, +4 racial bonus on saves vs poison
Feats (11):
Zen Archery
Point Blank Shot
Precise Shot
Rapid Shot
Manyshot
Ranged Disarm
Dodge
Improved Intitiative
Plunging Shot
Improved Toughness
Improved Rapid Shot
Bonus Feats:
Martial Weapon Proficiency (Footbow)
Weapon Focus (Footbow)
Skills:
Max Ranks: 14/7
Diplomacy: 10 ranks +4 Cha = +14
Knowledge (arcana): 4 ranks +1 Int = +5
Knowledge (religion): 4 ranks +1 Int = +5
Listen: 12 ranks +7 Wis = +19
Spellcraft: 4 ranks +1 Int = +5
Sense Motive: 10 ranks +7 Wis = +17
Spot: 14 ranks +2 racial +7 Wis +5 competence = +28
Equipment:
+1 Speed Mighty Serren Footbow (Str +7) (36,850 gp)
Longspear (5 gp)
Arrow (20) (1 gp)
Arrow, Adamantine (20) (61 gp)
Arrow, Alchemical Silver (20) (3 gp)
Arrow, Blunt (20) (1 gp)
Arrow, Dragonsbreath (20) (50 gp)
Arrow, Serpentstongue (20) (3 gp)
Arrow, Swiftwing (20) (20 gp)
Eyes of the Eagle (2,500 gp)
Periapt of Wisdom +6 (36,000 gp)
Vest of Resistance +2 (4,000 gp)
Greater Bracers of Archery (25,000 gp)
Gloves of Strength +6 (36,000)
Ring of Protection +1 (2,000 gp)
Monk's Belt (13,000 gp)
Heward's Handy Haversack (2,000 gp)
Quiver of Ehlonna (1,800 gp)
Bead of Karma (20,000 gp)
Material Components, Foci, cash (20,706 gp)
Total: 200,000 gp
Spells
0-(6): create water, detect magic (3), detect poison, read magic
1-(5+3): bless, command, divine favor, obscuring mist, sanctuary, shield of faith, ?, open slot
2-(4+3): align weapon, augury, endurance, hold person, lesser restoration, ?, open slot
3-(4+2): dispel magic, invsibility purge, magic vestment, searing light, ?, open slot
4-(3+2): death ward, dismissal, greater magic weapon, restoration, open slot
5-(2+2): greater command, plane shift, ?, open slot
6-(1+2): greater dispel magic, heal, vigorous circle
Domain Spells:
1-entropic shield (d)
2-zone of truth (d)
3-protection from energy (d)
4-freedom of movement (d)
5-break enchantment (d)
6-blade barrier (d)
Languages: Common, Tuilvilanuue, Draconic, Auran
Class Features
- Air Mastery (airborn creatures take -1 penalty on attack and damage rolls)
- Empathy of the Winds: Speak Auran, +4 circumstance bonus on Diplomacy with air elementals. Allied air elementals within 60 feet gain +1 morale bonus on attack and damage rolls
- Air Summoning Talent: Summon air elementals with Summon Monster spells (Races of the Wild, p 160-1)
- Turn Undead (7/day)
- War Domain
- Luck Domain
- Detect Evil
- Inquisition Domain
- Immune to Charms
- Pierce Illusion
- Pierce Disguise
- Skypledge
- Divine spellpool II
- Beckon Breeze
- Instant Supplication
Raptoran Traits
- Base land speed 30 ft
- Medium size
- +10 racial bonus on Jump checks
- Gliding (Ex): Ignore damage from any fall. If unconscious or helpless a fall from any height deals only 1d6 damage.
- Dive attack: Like a charge, but must move minimum 30 feet and descend 10 feet. Deals double damage with a piercing weapon.
- Air spells at +1 caster level
- Unerring Direction
- Low-Light Vision
- Footbow treated as martial weapon
- +2 racial bonus on Climb and Spot
- Automatic Languages: Common and Tuilvilanuue.
- Bonus Languages: Draconic, Elven, Gnome, Goblin, Orc, Sylvan
- Favored Class: Cleric
Half-Celestial Traits
- Outsider (Native) Type
- Feathered wings, fly at twice land speed (good maneuverability)
- Natural Armor +1
- Daylight (Su): at will
- Smite Evil (Su): 1/day. Extra damage equal to HD
- Spell-like Abilities: Protection from evil 3/day, bless, aid, detect evil, cure serious wounds, neutralize poison, holy smite, remove disease, dispel evil, holy word
- Darkvision 60 feet
- Immunity to disease
- Resistance to acid 10, cold 10, electricity 10
- DR 5/magic
- Natural weapons treated as magic weapons for the purpose of overcoming damage reduction
- SR 21
- +4 racial bonus on saves vs poison
- Str +4, Dex +2, Con +4, Int +2, Wis +4, Cha +4