Eluvan
First Post
You awake on a cold, hard floor, with a headache and fuzzy memories of a very bad day indeed. The cell in which you lie is cramped and cold, and all around is an unnerving silence broken only by an unchanging, droning hum. The floor is vibrating ever so slightly, and there is a slight sense of motion, as of a ship in calm waters. Somehow these faint sense impressions seem oddly heightened, and even the drab metallic interior of the cell, and the unadorned corridor that can be seen through the bars, seem to press keenly on the senses. There are others here with you, a number of other slumped bodies littering the floor of the cell. Outside is a bored looking ogre guard, leaning idly against the wall with his unsheathed sword hanging loosely from one hand.
The scene is unchanging for some time before gradually a subtle change in the ambient noise becomes apparent. Behind the droning that seems to emanate from beneath the floor is another frequency, a kind of high pitched whistling. It is quiet at first, barely audible, but it grows quickly in volume until even the half-asleep guard seems to notice it with some apparent alarm, looking round in fearful puzzlement for its source. It keeps growing in volume. There are other noises now, thumping from above that sounds like heavy, running footfalls. The ogre turns and begins to lope heavily down the corridor, but before he goes out of sight there is a sickening lurch and he is thrown from his feet. The whistling outside has become a scream, and it continues to rise to a crescendo that drowns out all other noise except for a hideous creaking snap as something structual gives way.
There is another lurch, much more violent than the first, and the shrieking cacophany outside cuts off suddenly. Then there is a last horrifying moment of motion, falling at a horribly uncontrolled speed, and a final jolt. Everything is chaos and pain for a brief moment as you are flung like a rag doll across the cell and then fall through space and land with a crushing thump, and then you find yourself lying on cold, dirty stone. Above you the scene is confusing, but slowly comes to make some kind of sense. You are lying amidst rubble at the bottom of a tall, imposing stone wall that rises for perhaps twenty feet before it is interrupted by the keel of the back half of a ship that appears to be embedded in it. Through a large hole where the hull has split in the bottom - or what is now the bottom, at any rate - can be seen the cell you were lying in just a few moments ago.
A small crowd of rather unavoury looking characters - mostly humans and tieflings - is already gathering rapidly around to stare down at you curiously.
OOC:
[sblock]Okay, let's get this show on the road!
Please roll all dice at Invisible Castle, with your character's name in the 'Name' section.
Have fun![/sblock]
The scene is unchanging for some time before gradually a subtle change in the ambient noise becomes apparent. Behind the droning that seems to emanate from beneath the floor is another frequency, a kind of high pitched whistling. It is quiet at first, barely audible, but it grows quickly in volume until even the half-asleep guard seems to notice it with some apparent alarm, looking round in fearful puzzlement for its source. It keeps growing in volume. There are other noises now, thumping from above that sounds like heavy, running footfalls. The ogre turns and begins to lope heavily down the corridor, but before he goes out of sight there is a sickening lurch and he is thrown from his feet. The whistling outside has become a scream, and it continues to rise to a crescendo that drowns out all other noise except for a hideous creaking snap as something structual gives way.
There is another lurch, much more violent than the first, and the shrieking cacophany outside cuts off suddenly. Then there is a last horrifying moment of motion, falling at a horribly uncontrolled speed, and a final jolt. Everything is chaos and pain for a brief moment as you are flung like a rag doll across the cell and then fall through space and land with a crushing thump, and then you find yourself lying on cold, dirty stone. Above you the scene is confusing, but slowly comes to make some kind of sense. You are lying amidst rubble at the bottom of a tall, imposing stone wall that rises for perhaps twenty feet before it is interrupted by the keel of the back half of a ship that appears to be embedded in it. Through a large hole where the hull has split in the bottom - or what is now the bottom, at any rate - can be seen the cell you were lying in just a few moments ago.
A small crowd of rather unavoury looking characters - mostly humans and tieflings - is already gathering rapidly around to stare down at you curiously.
OOC:
[sblock]Okay, let's get this show on the road!
Please roll all dice at Invisible Castle, with your character's name in the 'Name' section.
Have fun![/sblock]
Last edited by a moderator: