Amanchanamun
First Post
I am dungeon master of a game and players with no intention of lock picking , try to break everything.
In the core books, i could not find any rule for that like in 3rd. (hardness,hp )Maybe i am missing something.
They are doing incredible tecniques which i allow to do them. Like putting the hooks on chests of ropes and open in 3 meters distance with the help of basic equipments and mechanisms that they create in the game.
What is the limit for these type solutions ?
In the core books, i could not find any rule for that like in 3rd. (hardness,hp )Maybe i am missing something.
They are doing incredible tecniques which i allow to do them. Like putting the hooks on chests of ropes and open in 3 meters distance with the help of basic equipments and mechanisms that they create in the game.
What is the limit for these type solutions ?