I've been thinking a bit about how short rests work and how satisfying - or not - some people find them. The thing is, during a short rest you can do a number of things - regain expertise points, regain some spells, perform mundane healing, etc. In a standard one-hour short rest, you can do as many of those things as you want to. It got me thinking that there might be a fun way to introduce some more tactical options - an "Expedited Rest", if you will. During an Expedited rest, you would be able to do one of:
An expedited rest would, therefore, be 20 minutes.
Thoughts?
- Recover one class, race or other feature that recovers on a short rest, so long as you have taken a short or long rest since the last time you recovered that feature during an Expedited Rest
- Use up to a third of your Hit Dice (rounded up)
- Take any other single action that can be completed in a short rest, so long as it takes less than 20 minutes
An expedited rest would, therefore, be 20 minutes.
Thoughts?