MarauderX
Explorer
Well, I sorta learned as a DM to have spare NPCs around in case the players want to find someone to fill a spot. For example, they knew they were going to have to raid a bandit hideout that was pretty heavily fortified, and the two party players that were the 'muscle' had multiclassed. So they went to town and got another NPC to help them out as a tank for a lot of pay. Granted, I played the NPC as a begrudging sort of fellow that didn't wanna go first like they thought he should, and it threw my encounter off a tad. But they liked having him around, and sure enough in each campaign afterward the players like having someone not too smart that could help them out. The NPC wouldn't always do the smartest thing, but knowing that he was trying to help was a plus.
I have had only one player object to having an NPC around, and that was because "he was taking XP [the players] should be getting", and that player didn't stay around for long.
I have had only one player object to having an NPC around, and that was because "he was taking XP [the players] should be getting", and that player didn't stay around for long.