Garthanos
Arcadian Knight
i think people make a big deal over minor differences (who cares rolling under and over even the benefits of consistency are mildly over blown) and ignore big ones like the difference in how the turn, movement and initiative resolution were actually handled... hint 3e and 4e and 5e are very nearly identical about this and treat things like we are taking turns in a manner like chess pieces ... with only a very few off turn abilities implying otherwise.