For what it's worth, I don't know how he did it either, so I don't think it's a stupid question. Same would actually apply to the armor spikes, for that matter.This may be a stupid question, but how did you get the +3 in 1d10+3 for the waraxe?
For what it's worth, I don't know how he did it either, so I don't think it's a stupid question. Same would actually apply to the armor spikes, for that matter.This may be a stupid question, but how did you get the +3 in 1d10+3 for the waraxe?
This may be a stupid question, but how did you get the +3 in 1d10+3 for the waraxe?
I'm guessing this is the damage bonus for using it in two hands. His character has a 15 Strength, which has a +2 bonus. A dwarven waraxe is a one-handed weapon, which means he can use it in two hands, making the Strength bonus multiplied by 1.5, turning the +2 into a +3.
Correct me if I'm wrong, but I thought the atk bonus is on atk rolls, not damage rolls.
What things other than atk bonus effect the damage? I see a lot of stat blocks that are 1d12+4 for example, but I can only account for +3 with atk bonus.