I’m certain that this topic has been beaten to death but I just noticed the change and I can’t help but feel that it makes no sense at all.
The different method of pricing energy resistant armor and shields in 3.5 is …unreasonable to say the least. I mean would you rather spend 16 k plus on a +4 shield or 19 k plus on a +1 energy resistant (10) one ? What makes the matter even more confusing is that the energy resistant armors are really only useful for surviving ambushes and other situations where you’re caught unaware.
A protection from energy at caster level 10 goes for 750 gp. and can accommodate whatever type of energy you happen to need for 120 hp of resistance which is certainly more useful in most situations (especially high level combat – because who else can really afford the new gear ?).
Am I missing something glaringly obvious (or even insidiously convoluted) behind the reasoning for this change ?
The different method of pricing energy resistant armor and shields in 3.5 is …unreasonable to say the least. I mean would you rather spend 16 k plus on a +4 shield or 19 k plus on a +1 energy resistant (10) one ? What makes the matter even more confusing is that the energy resistant armors are really only useful for surviving ambushes and other situations where you’re caught unaware.
A protection from energy at caster level 10 goes for 750 gp. and can accommodate whatever type of energy you happen to need for 120 hp of resistance which is certainly more useful in most situations (especially high level combat – because who else can really afford the new gear ?).
Am I missing something glaringly obvious (or even insidiously convoluted) behind the reasoning for this change ?
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