Prinnies are the souls of the damned, encased in penguin-esque form while they live out their punishment, dood.
Size: Prinnies are, by their nature, small.
Ability Scores: +2 Wisdom, +1 Dexterity
Verbal Tick: Prinnies must end every sentence with the word "Dood."
Unpunished Soul: Prinnies cannot die, and are instead Unconscious for 1 hour. Prinnies also cannot make death saving throws.
Highly Explosive: A Prinny that drops to 0 hit points explodes violently. Any creature within 10 feet must suceed in a DC14 Dexterity Saving Throw or take 2d6 fire damage. A Prinny that takes any amount of fall damage is reduced to 0 Hit Points.
Langauges: Common, one language of choice
Size: Prinnies are, by their nature, small.
Ability Scores: +2 Wisdom, +1 Dexterity
Verbal Tick: Prinnies must end every sentence with the word "Dood."
Unpunished Soul: Prinnies cannot die, and are instead Unconscious for 1 hour. Prinnies also cannot make death saving throws.
Highly Explosive: A Prinny that drops to 0 hit points explodes violently. Any creature within 10 feet must suceed in a DC14 Dexterity Saving Throw or take 2d6 fire damage. A Prinny that takes any amount of fall damage is reduced to 0 Hit Points.
Langauges: Common, one language of choice
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