Desdichado
Hero
A few comments, if I may:
- Eberron and Iron Kingdoms have very little in common from standpoint of setting elements. Eberron is taking high magic standard D&D to it's logical conclusion, Iron Kingdoms is introducing a little Industrial Revolution to a (slightly) lower magic D&D default. Neither is steampunk.
- I'm not currently playing any IK, so the delays haven't affected me too much. I'll still pick it up as soon as it's out, still read it through probably pretty fast, and still do what I always planned to do with it anyway -- steal elements for my homebrew.
- My interest in the Iron Kingdoms is as high as it's ever been. The Monsternomicon is still a good candidate for my favorite d20 book ever. Along with The Book of Fiends from Green Ronin and Call of Cthulhu from Wizards.