OB1
Jedi Master
Just thought of a way to get your players to try out the new rules, just have them all play Fighters or Barbarians! Those are the big winners with the change, as they both get inspiration and get their regular CritHit!My players dearly love the critical hit rules. I think they would sooner give up D&D altogether, than give them up. So I found that the best way to handle the Critical Hit ConnundrumTM is to add options to it. When a player rolls a nat-20, they can choose to deal double damage as per the PHB, or they can choose to do a cinematic stunt.
Edited to add: Oh, and Monks as well. And probably clerics, I don't think they really lose much with the new rules. Do they have an attack roll spell?
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