I have several questions. I should warn my fellow board members that I am an ex-reporter.
1) Mr. Cook, there have been several threads on whether one class was weaker or overpowered in comparison to others. What do you think about the ways that classes and races were balanced with 3E? What would you do differently?
2) What advice would you give someone who wants to start designing for the gaming industry? How did you get started?
3) How do you think 3E has been received? Are you concerned about the large number of companies producing products for the D20 system?
4) What do you think can be done to popularize role playing? Any ideas what can be done to get rid of the social stigma that some people attach to gaming? How can some very vicious urban legends be put to rest?
5) Many people think they can create a balanced adventure, a balanced monster, or balanced class/prestige class? How can you tell if something works well?
6) What do you see for the future of gaming, especially D&D? What role will electronic aids for gaming have in the industry? What about the differing perceptions of computer gamers versus table-top role playing?
7) Several old names in gaming, such as Roger Moore, Gary Gygax, and Rob Kuntz, are working on projects for the D20 system. First, does this give you hope that in 20 years you will still be producing supplements? Secondly, what do you think the older and younger generations of game designers can learn from each other?
8) Gaming has sometimes been stereotyped as a hobby for white males. How has gaming become more diverse? What should be done to make sure everyone feels welcome in the gaming community?
9) What is the hardest part for you in designing an adventure or supplement? What do you think were some of the biggest challenges in designing 3E?
10) What are some of the types of products you would want to see using the D20 rules or other systems?
I apologize if this is a little long.