Scott DeWar
Prof. Emeritus-Supernatural Events/Countermeasure
I wasn't going to say something but I read this :
and especially this:
this invoke an idea for you: 1 move = 1 point ; 1 full round = 3 points
according to what i see here, if i have been reading this right, a wizard cound cast magic missle, spend a move and get a point back, then cast a magic missle, spend a move . . . .
am I right?
As for the comment about the un-playability or un-necessity of Scorcers, I vahemently dissagree. Have you ever tried one of that class, just for the flavor of the character alone?
I have a monk-scorcerer that is of a dragon linage in the asian flavor. I think that is a most awsome twist to the 3.5 ed.
Having spells cost double their spell level -1 might work, though I'd probably want to increase the amount of spells recovered every round to 2.
and especially this:
As for infringing upon Sorcerers: I would probably eliminate them. I don't find that class terribly playable or necessary.
this invoke an idea for you: 1 move = 1 point ; 1 full round = 3 points
according to what i see here, if i have been reading this right, a wizard cound cast magic missle, spend a move and get a point back, then cast a magic missle, spend a move . . . .
am I right?
As for the comment about the un-playability or un-necessity of Scorcers, I vahemently dissagree. Have you ever tried one of that class, just for the flavor of the character alone?
I have a monk-scorcerer that is of a dragon linage in the asian flavor. I think that is a most awsome twist to the 3.5 ed.