Li Shenron
Legend
I have just uploaded Quickstart 5e character sheet (beginner friendly) to the downloads area.
This is my first version of a simplified 5e main character sheet (derived from the official WotC 5e character sheet), that is aimed at being the least intimidating to beginners as possible, by minimizing the amount of information included, and offering plenty of space for at least the first two tiers of the game. The character sheet encourages minor calculations during the game.
Design notes:
- the character sheet is supposed to include only information that are useful to all characters, this is why it does not include spellcasting; when playing a spellcaster, an accompanying sheet should be used for everything related to spells; similarly, roleplay details and character's description, backstory or portrait, being all largely optional in many gaming group, deserve a separate sheet
- ARMOR stats are split up, to make it equally easier when the character is or is not donning armor or holding a shield; the "DEX/OTHER" section can include special passive bonuses such as natural armor or non-DEX ability bonuses to AC
- the HIT POINTS and HIT DICE section have small areas for static values (which change only at level up) and larger areas for values that change often
- the ATTACKS section is to be used for weapons and cantrips; it is limited to 5 different attacks under the assumption that most characters don't regularly use more, barring long-term changes; DAMAGE and TYPE are split (they are a bit cramped in the official character sheet); RANGE is added when applicable; NOTES can be used for short reminders (e.g. weapon special properties or extra cantrip effects); the area below can be used for additional weapons or for a few special abilities that should be remembered when making attacks
- the PROFICIENCIES & LANGUAGES section should be a mere list including skills, saving throws and tools, no numbers needed; characters who have Expertise or Reliable can just mark it manually in this section
- EQUIPMENT is meant for really equipped items including cash, but not treasure or possessions that are not carried while adventuring (for which a separate sheet is recommended); a QUANTITY column is added for ammunition/rations/torches if needed; weapons don't need to be listed again here if already included in the ATTACKS section
- the FEATURES & TRAITS section is purposefully large to allow players to optionally include a short reminder of how the feature works; an ACTION/TIME column is added as a quick reminder to how long does it take to use the feature and hence when it can be used (for an even quicker visual aid, I suggest to use colored markers to color-code different action types)
You can find the file here in the downloads section. Please use this thread for comments.
This is my first version of a simplified 5e main character sheet (derived from the official WotC 5e character sheet), that is aimed at being the least intimidating to beginners as possible, by minimizing the amount of information included, and offering plenty of space for at least the first two tiers of the game. The character sheet encourages minor calculations during the game.
Design notes:
- the character sheet is supposed to include only information that are useful to all characters, this is why it does not include spellcasting; when playing a spellcaster, an accompanying sheet should be used for everything related to spells; similarly, roleplay details and character's description, backstory or portrait, being all largely optional in many gaming group, deserve a separate sheet
- ARMOR stats are split up, to make it equally easier when the character is or is not donning armor or holding a shield; the "DEX/OTHER" section can include special passive bonuses such as natural armor or non-DEX ability bonuses to AC
- the HIT POINTS and HIT DICE section have small areas for static values (which change only at level up) and larger areas for values that change often
- the ATTACKS section is to be used for weapons and cantrips; it is limited to 5 different attacks under the assumption that most characters don't regularly use more, barring long-term changes; DAMAGE and TYPE are split (they are a bit cramped in the official character sheet); RANGE is added when applicable; NOTES can be used for short reminders (e.g. weapon special properties or extra cantrip effects); the area below can be used for additional weapons or for a few special abilities that should be remembered when making attacks
- the PROFICIENCIES & LANGUAGES section should be a mere list including skills, saving throws and tools, no numbers needed; characters who have Expertise or Reliable can just mark it manually in this section
- EQUIPMENT is meant for really equipped items including cash, but not treasure or possessions that are not carried while adventuring (for which a separate sheet is recommended); a QUANTITY column is added for ammunition/rations/torches if needed; weapons don't need to be listed again here if already included in the ATTACKS section
- the FEATURES & TRAITS section is purposefully large to allow players to optionally include a short reminder of how the feature works; an ACTION/TIME column is added as a quick reminder to how long does it take to use the feature and hence when it can be used (for an even quicker visual aid, I suggest to use colored markers to color-code different action types)
You can find the file here in the downloads section. Please use this thread for comments.