doctorbadwolf
Heretic of The Seventh Circle
I actually think that with bounded accuracy a point or two difference doesn’t matter, but it rather is felt more acutely on a purely emotional level.Another side thought based on the changes in TCoA and the decoupling of several racial features from races. Has anyone thought of a cool concept of a PC they wanted, but when creating the character, saw that the mechanics of how racial features didn't really support it well from a mechanical standpoint? I'm not just talking about optimization, but in general. With bounded accuracy, every modifier counts, so have you ever been swayed to avoid a particular concept that you would do if features were decoupled?
You can start with no stat above 14 and the game works just fine, but still having math on your sheet that does nothing to support your concept and boost stuff that is totally tangential to it…just kinda sucks. It isn't an actual mechanical problem, but it still matters because we aren’t rational actors.
Forest Gnome Ancients Paladin. It feels like an obvious choice, but seeing all that wrong math…
Mountain Dwarf Thief Rogue.