RAGNAROKISCOMING2007
First Post
Specially Bred Hellhounds
Aside from the regular hellhounds which roam the Nine Hells, some of the Lords (Asmodeus, Beelzebub, Belial, and Mammon) have made special breeds of hellhounds which are suited to their desires and duties.
Hound of Mammon (Minarous Hound)
Large Outsider (evil, extraplanar, lawful)
HD: 10d8 + 60 (105 hp)
Initiative: +10
Speed: 60 ft.
AC: 24 (+6 Dex, +9 natural, -1 size) touch 15, flat-footed 18
BAB/ Grapple: +10/+22
Attack: Bite +18 melee (2d6 + 12 + 1d6 fire/19-20 plus Golden Bite)
Full attack: Bite +18 melee (2d6 + 12 + 1d6 fire/19-20 plus Golden Bite)
Space/reach: 10 ft./10 ft.
Special attacks: Breath Weapon, Devour Treasure, Fiery Bite, Golden bite
Special qualities: Darkvision 60 ft., immunity to fire, scent
Saves: Fort +13, Ref +12, Will +8
Abilities: Str 27, Dex 21, Con 23, Int 10, Wis 13, Cha 10
Skills: Appraise +13 (+15 golden items), Concentration +19, Hide +14, Jump +30, Listen +14, Move Silently +18, Spot +14, Survival +14
Feats: Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)
Environment: Nine Hells of Baator (Minarous)
Organization: Solitary or group (3 – 6)
CR: 10
Treasure: left over treasure worth between 1000 gp – 5000 gp
Alignment: Lawful Evil
Advancement: 11- 20 HD (large), 21- 30 HD (huge)
This creature appears as a powerfully built dog, covered in golden scales and the occasional brown spots. Their eyes glow a feint golden color.
A Minarous Hound is a special breed of hellhound bred by Mammon. They are used to steal treasure from any creature they come upon.
They are 9 ft. long and 5 ft. tall at the shoulder. They weigh 300 pounds.
Combat: A Minarous Hound will always try to disarm its foe of its weapons, armor, and treasure before devouring it.
Breath Weapon (Su): A Minarous Hound can spit forth a 30 ft. cone of fire every 1d4 rounds. It deals 4d6 points of fire damage. Reflex save DC 21 halves. DC is Con-based.
Devour Treasure (Su): A Minarous Hound can spend a full-round action devouring a person’s treasure after it has disarmed the target of the said treasure. It can devour any amount of treasure as long as the treasure is not bigger than itself. While devouring treasure, the Minarous Hound is open to attack of opportunities. If it is hit while devouring, it must succeed a Concentration check DC (10 + damage dealt + attacker’s Str bonus). If it successfully devours the treasure, the treasure is transported to Mammon’s Vault via a portal in its stomach. The only way to get the treasure back is to go into Mammon’s Vault and take it, which is a whole adventure all itself.
Fiery Bite (Su): A Minarous Hound’s bite deals an extra 1d6 points of fire damage.
Golden bite (Su): On a successful critical hit, the targeted creature must succeed on a Fortitude save DC 23 or be turned instantly into gold. The creature is not dead (unless the bite damage kills them); rather they are in a paralyzed state. A restoration spell of at least 15th must be cast in order to free the creature. Once a creature falls prey to this ability, the Minarous Hound can consume it using its Devour Treasure spell. Also the creature that has been transformed into gold is worth 100 gp per HD/level. DC is Str-based.
Hound of Belial (Plegethos Hound)
Large Outsider (evil, extraplanar, lawful)
HD: 11d8 + 77 (126 hp)
Initiative: +11
Speed: 60 ft.
AC: 26 (+7 Dex, +10 natural, -1 size) touch 16, flat-footed 19
BAB/ Grapple: +11/+23
Attack: Bite +19 melee (2d6 + 12 + 2d6 hellfire plus Channel Pain /19-20)
Full attack: Bite +19 melee (2d6 + 12 + 2d6 hellfire plus Channel Pain/19-20)
Space/reach: 10 ft./10 ft.
Special attacks: Breath Weapon, Channel Pain, Burn, Hellfire Bite
Special qualities: Darkvision 60 ft., immunity to fire, scent, vulnerability to cold
Saves: Fort +14, Ref +14, Will +9
Abilities: Str 26, Dex 24, Con 25, Int 10, Wis 14, Cha 14
Skills: Escape Artist +21, Hide +17, Intimidate +16, Jump +32, Listen +16, Move Silently +21, Spot +16, Survival +16
Feats: Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)
Environment: Nine Hells of Baator (Plegethos)
Organization: Solitary or group (3 – 6)
CR: 11
Treasure: None
Alignment: Lawful Evil
Advancement: 12- 22 HD (large), 23- 33 HD (huge)
Appearing before you is a fiendish dog wrapped in hellish flames. Its eyes glow a haunting purple color
A Plegethos Hound is a special breed of hellhound bred by Belial. They are used to cause pain to any creature they happen to find. These hellhounds fill Belial with sadistic glee every time they cause pain.
They are 9 ft. long and 5 ft. tall at the shoulder. They weigh 300 pounds.
Combat: Plegethos Hounds love to use their channel pain ability, so they are almost always in melee combat. Against multiple foes, a Plegethos Hound always resorts to it breath weapon.
Breath Weapon (Su): A Plegethos Hound can spew forth a 30 ft. cone of hellfire every 1d4 rounds. It deals 5d6 points of hellfire damage. Reflex save DC 22 halves. Hellfire ignore fire resistance and immunity. DC is Con-based.
Channel Pain (Su): On a successful bite, a targeted creature must succeed a Fortitude save DC 23 or double over in pain for 1d6 rounds and take no actions. DC is Str-based.
Burn (Ex): A Plegethos Hound can set combustible objects on fire with a mere touch.
Hellfire Bite (Su): A Plegethos Hound deals an extra 2d6 points of hellfire damage with each successful bite.
Hound of Beelzebub (Maladomini Hound)
Large Outsider (evil, extraplanar, lawful)
HD: 13d8 + 91 (149hp)
Initiative: +10
Speed: 60 ft.
AC: 27 (+5 Dex, +3 insight, +10 natural, -1 size) touch 17, flat-footed 22
BAB/ Grapple: +13/+26
Attack: Bite +22 melee (2d6 + 13 + 1d6 acid/19-20)
Full attack: Bite +22 melee (2d6 + 13 + 1d6 acid/19-20)
Space/reach: 10 ft./10 ft.
Special attacks: Acidic Bite, Breath Weapon, Stench
Special qualities: Compound Eyes, Darkvision 60 ft., immunity to acid and fire, scent
Saves: Fort +17, Ref +13, Will +9
Abilities: Str 28, Dex 20, Con 25, Int 9, Wis 12, Cha 10
Skills: Escape Artist +21, Hide +17, Intimidate +16, Jump +33, Listen +17, Move Silently +21, Spot +17, Survival +17
Feats: Great Fortitude, Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)
Environment: Nine Hells of Baator (Maladomini)
Organization: Solitary or group (3 – 6)
CR: 13
Treasure: none
Alignment: Lawful Evil
Advancement: 14- 26 HD (large), 27- 39 HD (huge)
This creature that stands before you appears dog-like in appear, but is far from being a dog. Its body is furless and its skin is dark-blue and tight. Around its neck and head is a mane of white, mangy hair. Its head is a mixture of a fly and a dog. Acidic slime falls from its mouth, while its body exudes a foul stench.
A Maladomini Hound is a special breed of hellhound bred by Beelzebub. They are used to spread filth and ruin wherever they go.
They are 9 ft. long and 5 ft. tall at the shoulder. They weigh 300 pounds.
Combat: A Maladomini Hound often attacks in melee, relying on its stench as a defense against those trying to flank it. Against multiple foes, it always utilizes its breath weapon.
Acidic Bite (Su): A Maladomini Hound deals an extra 1d6 points of acid damage with each successful bite.
Breath Weapon (Su): A Maladomini Hound can spew forth a 30 ft. cone of filthy, rotten goo every 1d4 rounds. It deals 7d6 points of acid damage. Reflex save DC 23 halves. The creatures within range must also succeed a Fortitude save DC 22 or be nauseated for 1d6 + 1 rounds. DC is Con-based.
Compound Eyes (Ex): A Maladomini Hound has the compound eyes of a fly, granting it a +3 insight bonus to AC.
Stench (Su): A Maladomini Hound can be smelled from a mile away. However those within 20 ft. of a Maladomini Hound must succeed a Fortitude save DC 22 or immediately fall prone for 1 round and be nauseated for 1d6 + 1 rounds afterwards. DC is Con-based.
Hound of Asmodeus (Nessian Hound)
Large Outsider (evil, extraplanar, lawful)
HD: 15d8 + 135 (202 hp)
Initiative: +10
Speed: 60 ft.
AC: 30 (+6 Dex, +15 natural, -1 size) touch 15, flat-footed 24
BAB/ Grapple: +15/+29
Attack: Bite +25 melee (2d6 + 10 + 2d6 hellfire plus poison/19-20),
Full attack: Bite +25 melee (2d6 + 10 + 2d6 hellfire plus poison/19-20), and tail +20 melee (1d8 + 5)
Space/reach: 10 ft./10 ft.
Special attacks: Breath Weapon, Fear Gaze, Hellfire Bite, Poison
Special qualities: Darkvision 60 ft., immunity to fire, scent
Saves: Fort +18, Ref +15, Will +12
Abilities: Str 30, Dex 23, Con 29, Int 11, Wis 16, Cha 15
Skills: Escape Artist +23, Hide +19, Intimidate +20, Jump +36, Listen +21, Move Silently +23, Spot +21, Survival +21
Feats: Ability Focus (fear gaze), Great Fortitude, Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)
Environment: Nine Hells of Baator (Nessus)
Organization: Solitary or group (3 – 6)
CR: 15
Treasure:none
Alignment: Lawful Evil
Advancement: 16 - 30 HD (large), 31- 45 HD (huge)
Appearing before you is a ruby-red scaled hellhound the size of a horse. It occasionally releases red flames from between its scales as if cooling itself down. Swinging viscously behind it is a long scaly tail ending in nasty spikes. Its eyes are like shiny black pearls.
A Nessian Hound is a special breed of hellhound bred by Alastor (under Asmodeus’ orders). They are used to spread fear in Asmodeus’ name. They usually lounge around Fortress Nessus awaiting their master’s orders.
They are 11 ft. long and 5 ft. tall at the shoulder. They weigh 300 pounds.
Combat: Nessian Hounds always use their fear gaze to make their targets easy to take down with their powerful breath weapons.
Breath Weapon (Su): A Nessian Hound can spew forth a 50 ft. cone of hellfire every 1d4 rounds. It deals 10d6 points of hellfire damage. Reflex save DC 26 halves. Hellfire ignore fire resistance and immunity. DC is Con-based.
Fear Gaze (Su): Those who meet the Nessian Hound’s gaze are subject to this ability. Up to one creature can be affected per gaze. The targeted creature must succeed a Will save DC 21 or be affected as if by a fear spell of 15th level. If the creature successfully saves they are immune to this effect for the next 24 hours. DC is Cha-based.
Hellfire Bite (Su): A Nessian Hound deals an extra 2d6 points of hellfire damage with each successful bite
Poison (Ex): Injury; initial – 1d6 Str; secondary – 1d6 Str; Fort save DC 27 negates.
Aside from the regular hellhounds which roam the Nine Hells, some of the Lords (Asmodeus, Beelzebub, Belial, and Mammon) have made special breeds of hellhounds which are suited to their desires and duties.
Hound of Mammon (Minarous Hound)
Large Outsider (evil, extraplanar, lawful)
HD: 10d8 + 60 (105 hp)
Initiative: +10
Speed: 60 ft.
AC: 24 (+6 Dex, +9 natural, -1 size) touch 15, flat-footed 18
BAB/ Grapple: +10/+22
Attack: Bite +18 melee (2d6 + 12 + 1d6 fire/19-20 plus Golden Bite)
Full attack: Bite +18 melee (2d6 + 12 + 1d6 fire/19-20 plus Golden Bite)
Space/reach: 10 ft./10 ft.
Special attacks: Breath Weapon, Devour Treasure, Fiery Bite, Golden bite
Special qualities: Darkvision 60 ft., immunity to fire, scent
Saves: Fort +13, Ref +12, Will +8
Abilities: Str 27, Dex 21, Con 23, Int 10, Wis 13, Cha 10
Skills: Appraise +13 (+15 golden items), Concentration +19, Hide +14, Jump +30, Listen +14, Move Silently +18, Spot +14, Survival +14
Feats: Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)
Environment: Nine Hells of Baator (Minarous)
Organization: Solitary or group (3 – 6)
CR: 10
Treasure: left over treasure worth between 1000 gp – 5000 gp
Alignment: Lawful Evil
Advancement: 11- 20 HD (large), 21- 30 HD (huge)
This creature appears as a powerfully built dog, covered in golden scales and the occasional brown spots. Their eyes glow a feint golden color.
A Minarous Hound is a special breed of hellhound bred by Mammon. They are used to steal treasure from any creature they come upon.
They are 9 ft. long and 5 ft. tall at the shoulder. They weigh 300 pounds.
Combat: A Minarous Hound will always try to disarm its foe of its weapons, armor, and treasure before devouring it.
Breath Weapon (Su): A Minarous Hound can spit forth a 30 ft. cone of fire every 1d4 rounds. It deals 4d6 points of fire damage. Reflex save DC 21 halves. DC is Con-based.
Devour Treasure (Su): A Minarous Hound can spend a full-round action devouring a person’s treasure after it has disarmed the target of the said treasure. It can devour any amount of treasure as long as the treasure is not bigger than itself. While devouring treasure, the Minarous Hound is open to attack of opportunities. If it is hit while devouring, it must succeed a Concentration check DC (10 + damage dealt + attacker’s Str bonus). If it successfully devours the treasure, the treasure is transported to Mammon’s Vault via a portal in its stomach. The only way to get the treasure back is to go into Mammon’s Vault and take it, which is a whole adventure all itself.
Fiery Bite (Su): A Minarous Hound’s bite deals an extra 1d6 points of fire damage.
Golden bite (Su): On a successful critical hit, the targeted creature must succeed on a Fortitude save DC 23 or be turned instantly into gold. The creature is not dead (unless the bite damage kills them); rather they are in a paralyzed state. A restoration spell of at least 15th must be cast in order to free the creature. Once a creature falls prey to this ability, the Minarous Hound can consume it using its Devour Treasure spell. Also the creature that has been transformed into gold is worth 100 gp per HD/level. DC is Str-based.
Hound of Belial (Plegethos Hound)
Large Outsider (evil, extraplanar, lawful)
HD: 11d8 + 77 (126 hp)
Initiative: +11
Speed: 60 ft.
AC: 26 (+7 Dex, +10 natural, -1 size) touch 16, flat-footed 19
BAB/ Grapple: +11/+23
Attack: Bite +19 melee (2d6 + 12 + 2d6 hellfire plus Channel Pain /19-20)
Full attack: Bite +19 melee (2d6 + 12 + 2d6 hellfire plus Channel Pain/19-20)
Space/reach: 10 ft./10 ft.
Special attacks: Breath Weapon, Channel Pain, Burn, Hellfire Bite
Special qualities: Darkvision 60 ft., immunity to fire, scent, vulnerability to cold
Saves: Fort +14, Ref +14, Will +9
Abilities: Str 26, Dex 24, Con 25, Int 10, Wis 14, Cha 14
Skills: Escape Artist +21, Hide +17, Intimidate +16, Jump +32, Listen +16, Move Silently +21, Spot +16, Survival +16
Feats: Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)
Environment: Nine Hells of Baator (Plegethos)
Organization: Solitary or group (3 – 6)
CR: 11
Treasure: None
Alignment: Lawful Evil
Advancement: 12- 22 HD (large), 23- 33 HD (huge)
Appearing before you is a fiendish dog wrapped in hellish flames. Its eyes glow a haunting purple color
A Plegethos Hound is a special breed of hellhound bred by Belial. They are used to cause pain to any creature they happen to find. These hellhounds fill Belial with sadistic glee every time they cause pain.
They are 9 ft. long and 5 ft. tall at the shoulder. They weigh 300 pounds.
Combat: Plegethos Hounds love to use their channel pain ability, so they are almost always in melee combat. Against multiple foes, a Plegethos Hound always resorts to it breath weapon.
Breath Weapon (Su): A Plegethos Hound can spew forth a 30 ft. cone of hellfire every 1d4 rounds. It deals 5d6 points of hellfire damage. Reflex save DC 22 halves. Hellfire ignore fire resistance and immunity. DC is Con-based.
Channel Pain (Su): On a successful bite, a targeted creature must succeed a Fortitude save DC 23 or double over in pain for 1d6 rounds and take no actions. DC is Str-based.
Burn (Ex): A Plegethos Hound can set combustible objects on fire with a mere touch.
Hellfire Bite (Su): A Plegethos Hound deals an extra 2d6 points of hellfire damage with each successful bite.
Hound of Beelzebub (Maladomini Hound)
Large Outsider (evil, extraplanar, lawful)
HD: 13d8 + 91 (149hp)
Initiative: +10
Speed: 60 ft.
AC: 27 (+5 Dex, +3 insight, +10 natural, -1 size) touch 17, flat-footed 22
BAB/ Grapple: +13/+26
Attack: Bite +22 melee (2d6 + 13 + 1d6 acid/19-20)
Full attack: Bite +22 melee (2d6 + 13 + 1d6 acid/19-20)
Space/reach: 10 ft./10 ft.
Special attacks: Acidic Bite, Breath Weapon, Stench
Special qualities: Compound Eyes, Darkvision 60 ft., immunity to acid and fire, scent
Saves: Fort +17, Ref +13, Will +9
Abilities: Str 28, Dex 20, Con 25, Int 9, Wis 12, Cha 10
Skills: Escape Artist +21, Hide +17, Intimidate +16, Jump +33, Listen +17, Move Silently +21, Spot +17, Survival +17
Feats: Great Fortitude, Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)
Environment: Nine Hells of Baator (Maladomini)
Organization: Solitary or group (3 – 6)
CR: 13
Treasure: none
Alignment: Lawful Evil
Advancement: 14- 26 HD (large), 27- 39 HD (huge)
This creature that stands before you appears dog-like in appear, but is far from being a dog. Its body is furless and its skin is dark-blue and tight. Around its neck and head is a mane of white, mangy hair. Its head is a mixture of a fly and a dog. Acidic slime falls from its mouth, while its body exudes a foul stench.
A Maladomini Hound is a special breed of hellhound bred by Beelzebub. They are used to spread filth and ruin wherever they go.
They are 9 ft. long and 5 ft. tall at the shoulder. They weigh 300 pounds.
Combat: A Maladomini Hound often attacks in melee, relying on its stench as a defense against those trying to flank it. Against multiple foes, it always utilizes its breath weapon.
Acidic Bite (Su): A Maladomini Hound deals an extra 1d6 points of acid damage with each successful bite.
Breath Weapon (Su): A Maladomini Hound can spew forth a 30 ft. cone of filthy, rotten goo every 1d4 rounds. It deals 7d6 points of acid damage. Reflex save DC 23 halves. The creatures within range must also succeed a Fortitude save DC 22 or be nauseated for 1d6 + 1 rounds. DC is Con-based.
Compound Eyes (Ex): A Maladomini Hound has the compound eyes of a fly, granting it a +3 insight bonus to AC.
Stench (Su): A Maladomini Hound can be smelled from a mile away. However those within 20 ft. of a Maladomini Hound must succeed a Fortitude save DC 22 or immediately fall prone for 1 round and be nauseated for 1d6 + 1 rounds afterwards. DC is Con-based.
Hound of Asmodeus (Nessian Hound)
Large Outsider (evil, extraplanar, lawful)
HD: 15d8 + 135 (202 hp)
Initiative: +10
Speed: 60 ft.
AC: 30 (+6 Dex, +15 natural, -1 size) touch 15, flat-footed 24
BAB/ Grapple: +15/+29
Attack: Bite +25 melee (2d6 + 10 + 2d6 hellfire plus poison/19-20),
Full attack: Bite +25 melee (2d6 + 10 + 2d6 hellfire plus poison/19-20), and tail +20 melee (1d8 + 5)
Space/reach: 10 ft./10 ft.
Special attacks: Breath Weapon, Fear Gaze, Hellfire Bite, Poison
Special qualities: Darkvision 60 ft., immunity to fire, scent
Saves: Fort +18, Ref +15, Will +12
Abilities: Str 30, Dex 23, Con 29, Int 11, Wis 16, Cha 15
Skills: Escape Artist +23, Hide +19, Intimidate +20, Jump +36, Listen +21, Move Silently +23, Spot +21, Survival +21
Feats: Ability Focus (fear gaze), Great Fortitude, Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite)
Environment: Nine Hells of Baator (Nessus)
Organization: Solitary or group (3 – 6)
CR: 15
Treasure:none
Alignment: Lawful Evil
Advancement: 16 - 30 HD (large), 31- 45 HD (huge)
Appearing before you is a ruby-red scaled hellhound the size of a horse. It occasionally releases red flames from between its scales as if cooling itself down. Swinging viscously behind it is a long scaly tail ending in nasty spikes. Its eyes are like shiny black pearls.
A Nessian Hound is a special breed of hellhound bred by Alastor (under Asmodeus’ orders). They are used to spread fear in Asmodeus’ name. They usually lounge around Fortress Nessus awaiting their master’s orders.
They are 11 ft. long and 5 ft. tall at the shoulder. They weigh 300 pounds.
Combat: Nessian Hounds always use their fear gaze to make their targets easy to take down with their powerful breath weapons.
Breath Weapon (Su): A Nessian Hound can spew forth a 50 ft. cone of hellfire every 1d4 rounds. It deals 10d6 points of hellfire damage. Reflex save DC 26 halves. Hellfire ignore fire resistance and immunity. DC is Con-based.
Fear Gaze (Su): Those who meet the Nessian Hound’s gaze are subject to this ability. Up to one creature can be affected per gaze. The targeted creature must succeed a Will save DC 21 or be affected as if by a fear spell of 15th level. If the creature successfully saves they are immune to this effect for the next 24 hours. DC is Cha-based.
Hellfire Bite (Su): A Nessian Hound deals an extra 2d6 points of hellfire damage with each successful bite
Poison (Ex): Injury; initial – 1d6 Str; secondary – 1d6 Str; Fort save DC 27 negates.