Reaper Steve
Explorer
I like it!
For one, it's not dual-wielding bastard swords.
Secondly, it's all but empirically confirmed that a design goal of Essentials was to get rid of player marks (and mark-like abilities, such as Quarry and Curse.) Friday's Warlock preview should drive the final nail...
For one, it's not dual-wielding bastard swords.
Secondly, it's all but empirically confirmed that a design goal of Essentials was to get rid of player marks (and mark-like abilities, such as Quarry and Curse.) Friday's Warlock preview should drive the final nail...