If so... meh?
I mean, it's not like a single level in DND actually has a set length of time, it's entirely possible that there's an immense amount of low level content in that book where you can play at low level for months with interesting and engaging content. It's not really $ per level that matters, more like $ per session, and even that's kind of dubious. I would be very surprised if that adventure doesn't use milestones to focus in on 1-5 with an experience that would take a normal amount of time for a hardcover.
In fact with the companion book being what it is, I wouldn't be surprised if it had decelerated leveling 1-5, and then accelerated leveling to get players to 10+ or 15+ in the early part of undermountain.
The goal is to sell a $50 book to the gazillions of Magic players with high disposable incomes. That makes a lot more sense businesswise than trying to sell some $4 booster packs to the smaller number of D&D players who may not be as willing to spend as much.Gotta admit, I don't like it. Ravnica shouldn't be the first non-Forgotten Realms setting in D&D 5e, and I really hope it's not going to be the *only* non-Faerun setting we see get a full treatment. If it turns out the announcement tomorrow is that they're publishing a full Ravnica setting book and opening Planescape up to the DM's Guild or something but not publishing an actual book for it, I'm not going to be pleased at all.
Yes, cross-promotion/corporate synergy is a good idea and all, but it's not like the Magic the Gathering lore actually matters (or, for the most part, exists). It'd be a lot easier to create a MtG pack based on D&D than the other way around if they wanted to cross-promote, so I'm not certain what their goal is here - though I wouldn't be surprised if the order for cross-promotion came from corporate.
They've also referenced Curse of Strahd as the model.
So at most I'm expecting a 30-page PDF that is mostly an introductory adventure with very limited new crunch, followed by opening up the DMsGuild and letting the fans do it. At very likely just the latter with the Guild and fans doing the work.
Which is okay, but hasn't exactly resulted in a whole lot of support for the setting or really introduced the setting to new fans as the vast, vast majority of D&D players don't visit the Guild.
Agreed. I'm hoping we get *something* in the Guild that isn't just "fans can do Eberron now."
There's going to be disappointed people, yes. But people are more upset because we'd spent a month wondering what the announcement would be and staff at WotC spent much of that time teasing up with the possibility it might be something classic.
Had this come out of nowhere, people would be surprised and no one would be disappointed.
Had they instead said "something is coming, and you will be surprised as it's not what you think..." people might be surprised and fewer people would be disappointed.
But, instead, they trolled us. They got people's hopes up. Which has moved some people from unimpressed to pissed off.
Except the senior director has trolled the fans repeatedly with suggestions of classic settings:"It's not what you think" - that's pretty much the exact words they used.
And there where lots of hints of an original setting, and even more for some kind of crossover - just look back through the earlier threads if you don't believe me.
So there was no foul, no trolling, they played with a perfectly straight bat.
Except the senior director has trolled the fans repeatedly with suggestions of classic settings:
https://mobile.twitter.com/NathanBStewart/status/1014196339368812544?s=20
https://mobile.twitter.com/NathanBStewart/status/1016444525886128128?s=20
He even referred to it as “trolling”:
https://twitter.com/NathanBStewart/status/1014199261808881664?s=20
There was foul. There was trolling.
He got hopes up. And now I’m disappointed by the reveal.
It's not that we don't want something new, it's that we don't want MtG in our D&D.