mhd
Adventurer
What are some good reasons, house rules, fluff etc, to prefer e.g. a leather armor +1 to studded leather or even more protective ones? Or +1 scale from the dawn of the Orc Wars vis-a-vis that boring new fangled field plate just developed?
(Beyond the regular encumbrance, check penalty or thief skill rules of the various editions.)
Half weight? Invent armor maintenance rules and then circumvent then with magic armor? Something that interacts with weapons of a lower plus?
(Beyond the regular encumbrance, check penalty or thief skill rules of the various editions.)
Half weight? Invent armor maintenance rules and then circumvent then with magic armor? Something that interacts with weapons of a lower plus?