A strange, old man in the bazaar named Hippotier the Kind purchased the gem for 1000gp. He was quite interested in where you had gotten it and said that it was quite special. Although the group gave short and vague answers, Hilmdyn came away believing that Hippotier figured out some of their strange adventure.
The characters will have a few days to spend their money. 1gp spent = 1xp. Here is a list of equipment prices in case characters want to buy some:
Backpack 5gp
Boots 1gp
Cloak 1gp
Middle Class Clothes 5gp
Fine Clothes 20gp
Extravagant Clothes 50+gp
Garlic 5gp
Grappling Hook 25gp
Holy Symbol 25gp
Vial of Holy Water 25gp
Twelve Iron Spike 1gp
Hammer 2gp
Lantern 10gp
Torch 2sp
TinderBox 3gp
Flask of Oil 2gp
Mirror 5gp
Iron Rations 2gp
Standard Rations 1gp
Small Sack 1gp
Large Sack 2gp
Thieves Tools 25gp
Water or Wine Skin 1gp
Bottle of Cheap Wine 1gp
Bottle of Good Wine 10gp
Bottle of Fine Wing 50gp
Flagon of Beer 5sp
Flagon of Good Beer 2gp
Flagon of Strong Ale 3gp
Keg of Cheap Beer 20gp
Keg of Good Beer 100gp
Keg of Strong Ale 150gp
Vial of Wolfsbane 10gp
Armor:
Shield (-1 to AC) 10gp (Cleric and Fighter)
Leather (AC 7 base) 20gp (Thief, Cleric and Fighter can use)
Scale Mail (AC 6 base) 30gp (Cleric and Fighter and all heavier)
Chain Mail (AC 5 base) 40gp
Banded Mail (AC 4 base) 50gp
Plate Mail (AC 3 base, unavailable at this time)
Weapons:
Item
Ammunition:
See Ammunition Table
Axes:
Axe, Battle, d8, 7gp
Axe, Hand, d6, 4gp, can be thrown
Bows:
Bow, Short, d6, 25gp
Bow, Long, d6, 40gp
Crossbow, Lt, d6, 30gp
Crossbow, Hvy, 2d4 but takes a full turn to reload, 50gp
Bludgeons:
Blackjack, d2 but chance to stun, 5gp
Club, d4, 2gp
Hammer, Throwing, d4, 4gp
Hammer, War, d6, 5gp
Mace, d6, 5gp
Staff, d6, 5gp
Torch, d4 burning, see equipment
Daggers:
Normal, d4, 3gp
Silver, d4, 30gp
Pole Weapons:
Halberd, d10, 7gp
Javelin, d6, 1gp
Lance, d10, 10gp
Pike, d10, 3gp
Polearm, d10, 7gp
Poleaxe, d10, 5gp
Spear, d6, 3gp
Trident, d6, 5gp
Shield Weapons:
Shield, Horned, d2, 15gp
Shield, Knife, (unavailable)
Shield, Sword (unavailable)
Shield, Tusked (unavailable)
Swords:
Short, d6, 7gp
Normal, d8, 10gp
Two-Handed, 15gp
Bastard Sword, 15gp
One-Handed, 1d6+1
Two-Handed, 1d8+1
Other Weapons:
Blowgun, up to 2', 3gp
Blowgun, 2'+, 6gp
Bola, 1d2 plus entangle, 5gp
Cestus (unavailable)
Holy Water 1d8 to undead, see equipment
Net, Entangle but no damage, 5gp
Oil, Burning, 1d8... see equipment
Rock, Thrown, 1d3
Sling, 1d4, 2gp
Whip, 1d2 plus entangle, 1gp per foot up to 10.
Ammunition costs:
Blowgun Darts (5): 1gp
Arrows (20): 5gp
Silver-tipped Arrow: 5gp
X-Bow Quarrel (30): 10gp
Silver-tipped Quarrel: 5gp
Lead Pellet for Sling (30): 1gp
Silver Pellet for Sling: 5gp
Homes can be rented or bought for 100x the below cost. Prices for single bedroom homes:
Slums: 4 gp/week
Residential: 25gp/week
Merchant: 100gp/week+
Noble District: (off limits)