GM: | Well, I’m sure anyone that was following Zeitgeist probably wondered if we’d fallen off the face of the planet. We’ve been running into issues lately, and I completely forgot to update the thread with what we did manage to accomplish.
Basically, we’ve been using Maptools with a 4E addon for a while now, but the addon no longer has support. This caused it to not play well with newer versions of Java. We tried just not updating Java for the longest time, and it has started to cause every other Java related program on our computers to start breaking. We’re currently researching other options for virtual tabletops for 4E that have support (and let us update Java).
Also, one of our players was in a car accident. Thankfully, he is on the mend and should be fine. However, this is an additional delay before we can get back on track.
Now I’ll actually describe some of the stuff we have accomplished in Zeitgeist. Unfortunately, it’s been a while, so it won’t be as detailed as I’m going off memory (and a few sporadic notes). I apologize for the brevity and poor detail. | |
The constables were brought before the Bruse. Lya and her henchmen were there along with Asteron, Shakul, Kenna Vigilante (Ber’s Minister of Dragon Affairs), and Zarkava Ssa’litt (the Bruse’s vizier). The Bruse was impressed with their performance in the maze and decided to give them a fair shot at getting Tinker Oddcog.
After listening to their competing offers, the Bruse decided to make the negotiations more interesting. He proposed a contest. The first contest would have the two groups support competing railroad companies laying a line across the Ber heartlands. The company to lay the most tracks wins. The second contest involved the Bruse’s political rival Cavallo de Guerra. The constables had to persuade Cavallo to publicly reconcile with Bruse Shantus and agree to pay his share for new rail lines. The Danoran’s had to convince Cavallo to attack a nearby Risuri seafort, allowing Shantus to undermine Cavallo’s political standing with other factions in Ber. The group that wins the contests gets the gnome.
Asteron attempted to convince Bruse Shantus that such a contest was ill advised as it would require a great deal of oversight to protect Ber’s interests and prevent cheating. The Bruse took his nephew’s advice to heart and promptly put Asteron in charge of running the contest. The Bruse then left to go stargazing, leaving the rest of the details in the capable hands of his nephew (who regretted opening his mouth). Asteron discussed the rules of the contests and assigned a referee to each location: Asteron would personally oversee things at the Griento railhead with the Danorans; Lady Evora would provide oversight at the Liss railhead with the constables; and Shakul would travel to Citado Cavallo to keep an eye on things there.
Everyone spent the night at the summer court as the contest officially began the next day. The constables spent the evening planning and spying. Bellicose managed to sneak his way to the cottage the Danorans were using and eavesdrop on their plans. Lya planned to circumvent negotiating with Cavallo by tricking one of his ship captains into attacking the sea fort. They also discovered that Lya had bribed Kenna Vigilante in exchange for her vote and some information. Kenna warned the Danorans of the lair of a dead dragon along the train route that is haunted by ghouls.
The next day the party traveled to the Liss railhead using teleportation magic. There they met the industrial tycoon Benedict Pemberton attempting to convince Surtan Liss to purchase a crew of steam-powered golems to help construct the railroad. Liss couldn’t afford Pemberton’s upfront asking price, but the constables were able to convince him to sell them for 10% upfront and the rest after the railroad was completed. The constables then split into two groups. Kirk, Rai, and Maddox stayed at the Liss railhead to help streamline their production and keep an eye out for sabotage. Irony, Bellicose, and Doran left for Citado Cavallo.
Irony’s group first made a stop at the Griento railhead to speak with Damata who was a friend of theirs. Irony asked if there was anything Damata could do to help them in the contest. Unfortunately, Damata’s family was keeping a close eye on his business practices since the loan fiasco. He would need a plausible reason to halt or slow production on the railroad. Irony warned him to be wary of the Danorans and then left with the others for Citado Cavallo.
Cavallo de Guerra wasted no time spelling out his distrust of both negotiating parties. He stands to gain little from helping either group and is in no hurry to decide. He grudgingly allowed the constables to use guest rooms in his palace. At dinner, both parties tried to make a case for their cause. Cavallo remained unconvinced. If the constables really wanted Cavallo to reconcile with Shantus, they would need to do him a huge political favor. Cavallo wants Shantus to name his daughter, Corta Nariz de Guerra, as successor to the throne of Ber.
While the constables try to figure out how to manage that, he asked them to solve a nuisance matter for him. A local Goblin tribe had apparently abducted a foreign doctor. If the constables could put these goblins in their place, it could get them on Cavallo’s good side. However, they still need to keep a keen eye out for Lya’s impending treachery.