"Well, for helping us out with them hobgoblin's tell Drathgar to let you across the river without fee, we'll cover it. Hersk tells the group as you depart.
You approach the crossing and step gingerly onto the ferry, which is pulled by a pair of draft horses at a leisurely pace. It takes you approximately 6 minutes to cross the river. Once you arrive, the group splits into two disparate parts.
[sblock=Loot Group]
Sascha recalls that the local sage is Sertieren the Wise, a reclusive sort whose home is rumoured to be haunted. After asking a passing local, he directs you to the sages home (#7 on the map.), which is a beautiful home overlooking the river. After knocking on the door, a wizened halfling opens the door, looking at you through a pair of spectacles, his grey-white hair is disheveled and his fingers are covered in ink stains. "'ello, what can ol' Sertieren do fer ya this afternoon?" the halfling asks.
For a cost of 125 gp per identify spell, which you require 3 castings, he can identify your magical armaments and he'll throw in the potions for free.
Assuming you're ok with the cost:
"Bless me, I haven't seen magic like this in a dog's life, two even. These are mighty fine blades you have here, they're enhanced with magic to be even more effective and same with this armor. These potions are of a curative magic, best for you adventuring types. If you're looking to sell them, I can take them off your hands. My nephew's been looking for something like this and I need to get him a birthday present." the halfling says
OOC - +1 enhancement on the swords & banded mail, potions are CLW.
He'll buy the blades for 1,125 each & the armour for 500.
As you're leaving the halfling sees you out ."If you're ever needing any scrolls, potions or other wondrous items, like rings and such, come see me. I can make almost anything for you." Sertieren finishes.
[/sblock]
[sblock=Going to See Soranna]
Sir Conrad and Draxton proceed to go see Soranna, they knock at the door of the Old Toll House. A thin, male answers the door, looking nothing like a warrior. Once you tell him you're looking for Soranna, he informs you that she's out on patrol. He'll tell her that once she returns, he'll send her to meet you, presumably at the Old Bridge Inn, as it's the only place in town.
[/sblock]