renau1g's Red Hand of Doom - Beta

stonegod

Spawn of Khyber/LEB Judge
Sascha dashes to the other side of the road, trying to steathily approach from the other side.

OOC: Move to E14, Hide next turn (takes a double move to get to E14).
 

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Jerrand Redband

First Post
Can't get back on to page 4

Draxton

[sblock=status] condition:+1 morale bonus to attack rolls and save vs fear (ends round 11) +4 enhancement bonus to strength Str: 18 +4(ends round 63)

AC:21 Touch:12 FlatFooted:21

HP:38/53

Attack status: +1(gt) heavy mace +10 to attack, 1d8+5 damage critx2

Spells:
0-cure minor(x2),detect magic,read magic,mending
1-bless,divine favor,cure light(x2),enlarge person(d)
2-restoration-lesser,cure moderate(x2),spiritual weapon,bull's strength(d)
3-dispel magic,meld into stone,heroism(d)[/sblock]
 

Arabesu

Registered User
round seven

He dryly answers Draxton, "Yes, yes. I'll be there in a moment, but first I want to take out the trash," and then casually takes a step forward and fires his crossbow at one of the blinded hobgoblins. Noticing the trail of blood left behind by the Helmitic priest, "Whoah, Drax, you're hit pretty bad! I'll be there in sec to patch you up; You want a charge off my belt or do I need to pop a transfer stone?"

Again, the construct destroys another hobgoblin minion.

[sblock=OOC the numbers]5ft move from P16 (see post 53) to P17. Load and shoot crossbow at hobgoblin at W27. Hits AC 22 (1st range increment) or 24 (if blinded), 10 damage.

The construct attacks the hobgoblin in front of it. Is it blinded? If so, two higher on the AC result, i.e. AC 16; otherwise AC 14, for 11 damage. [/sblock]

[sblock=Yorgan and Construct stats]AC 26 (28 vs ranged); HP 35 of 41; Fort 4, Reflex 5, Will 1; 26 PP remaining. Shifting w/ 6 rounds remaining, Thicken Skin 70min -3 rounds, Dangersense ? hours, and 1 Astral construct in play (1 more attack).

Construct: Type IV, Medium, Speed 40, AC 22, 40 of 47 hp, Slam +10 (1d6+10); improved fly (40 ft, average).
[/sblock]
 
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renau1g

First Post
Scavenger's delivers a wickedly damaging strike on the hobgoblin cleric, nearly felling the creature with its negative energy. The colour pales from his body for a moment as it appears his life force is drained by the spell.

The cleric barely has the energy to cast another spell, but once he touchs himself, blue energy surges through him as the colour returns to his face, and his movements are stronger. The spiritual axe continues its fruitless assault on the deathforged.

Sohen dashes across the open road, leaving the cover of the mist briefly before reaching the concealment of the trees.

The injured hellhound continues to gnaw at Sir Conrad despite its grievous wounds, but it still fails to penetrate the soulknife's defenses.
The other hound steps in front of the cleric, staring at the number of enemies before him.

Sir Conrad is briefly held fast by the dark magics of the enemy cleric, but his strength of will is too strong for this foe and he manages to re-focus himself and throw off the debilitating effect.

Yorgan expertly fires a bolt from his crossbow with devastating effect, the blinded hobgoblin didn't see his doom coming as the bolt enters his chest the enemy falls over and doesn't rise. The construct continues his vicious assault and pulverizes another of the blinded hobgoblins.

Sohen's enchanted hobgoblin continues his mad charge towards the cleric, however before he can reach his intended target the hellhound leaps up and tears out the hobgoblins throat, leaving it on the ground in a growing pool of blood.

Draxton moves closer to the remaining foes and uses his divine magic to heal some of the wounds left by the swordsman.

[sblock=ooc]

Note: Sohen realizes that the trees will provide him enough cover to be able to Hide without needing another covering fog.

The blinding effect lasts 1 more round Arabesu

Sword-wielder - 17 - Dead
Scavenger - 16 a
Mace-wielder - 16b
Sohen - 14
'dogs' - 11
Sir Conrad - 5
Yorgan - 4
Hobgoblins - 3
Draxton - 1

[/sblock]

[sblock=Legend: ]
R = hobgoblin archers
H & h = 'dogs'
E = hobgoblin cleric
A = Astral Construct
D = Draxton
Y = Yorgan
C = Sir Conrad
S = Sohen
X = battleaxe
[/sblock]
 
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Voadam

Legend
Sir Conrad stabs his mindblade viciously into the hellhound's skull hoping to drop it quickly, he then charges the mindblade up with psychic energy and turns his gaze to the priest, grinning as he cuts his way through the foes towards this fell leader of darkness.

Standard action attack 27 damage 6 http://invisiblecastle.com/roller/view/1621096/

Move action charge up psychic strike for next round.
 

Walking Dad

First Post
Scavenger

Scavenger sees that his attach succeeded. But the cleric didn't fall.

He let the hand deliver another attack, but this time, it fails to connect.

[sblock=ooc]Spectral hand, delivering Charnel Touch (hit, damaga) (1d20+5=6, 1d8+1=8)
Spectral Hand: 1 HP (35 rounds left)

Stats:
AC=20 Touch=13 Flat-Footed=19

Fort:+1 Refl:+3 Will:+4

HP: 47/48 Dmg Red: 2/bludgeoning and magic

Spells Per Day (Save DC 13 + spell level):
1st - 5/6
2nd - 3/5[/sblock]
 

Jerrand Redband

First Post
Draxton Round 8

[sblock=ooc] Double Move to try and get as close to evil cleric as possible[/sblock]

Draxton picks up th pace as he moves down the ravine, intent on not letting the dark priest escape. As he rounds the bend in the path he spots his enemy, "Stand fast, and surrender foul beast. Your cause is lost, do not lose your life as well."


[sblock=status]conditions +1 morale bonus to attack and saves vs. fear(end turns 11), +4 enhancement bonus to strength (Str:18 +4)(ends turn 63)

AC:21 Touch:12 FlatFooted:21

HP:38/53

Attack status: +1 (gt) heavy mace +10 to attack; 1d8+5 dmg crit(x2)

Spells:
0-cure minor(x2),detect magic,read magic,mending
1-bless,divine favor,cure light(x2),enlarge person(d)
2-restoration-lesser,cure moderate(x2),spiritual weapon,bull's strength(d)
3-dispel magic,meld into stone,heroism(d)[/sblock]
 

stonegod

Spawn of Khyber/LEB Judge
Hiding in the woods, Sacha stealthily approaches. Then, with an inward chuckle, he begins to cast a spell. Nothing seems to happen, until the hobgoblin cleric begins to speak in their native tongue![sblock=Goblin]<Retreat! Regroup! We shall slay these fools another time!>[/sblock]
OOC: Hide and MS one move action. Then ventriloquism with to mimic the hob's cleric's voice from his square. Folks that can save do so at Will 15, or 16 if they cannot see Sascha (or don't notice him). Bluff +13 base, and Disguise (if you want to use it for the voice acting) is +10 (acting in character).
 

Arabesu

Registered User
round eight

Noticing that the Helmitic priest has surged away from him and out of range of a quick bout of healing, he considers his tactical options and settles his gaze on the flame-tongued hell-hound guarding the priest. Yorgan moves forward. Sensing that he may be more effective with his psychic bolt of cold than he would with his crossbow, he lauches a small splinter of ice and frost at the infernal creature. "Cold, Eh? Well this aught to keep you on ice!

Meanwhile, the ectoplasmic flesh of the construct begins to roil, boil, and froth as it nears its time of expiration. Charging the cleric (OOC or the hell hound guarding him if it is still alive) it delivers a truly staggering blow before collapsing into steaming pools of jellied ectoplasm that begin to evaporate quickly.

[sblock=OOC the numbers]Single move from P17 to L21 to get the hound and the cleric in line. Manifests a slightly augmented energy push at the cleric's hell-hound (3pp, no wild surge). Only hits touch AC 12, for 16 cold damage, with a Relex save DC16 for half. If a hit, the hell-hound needs to make a DC16 strength check or be pushed back by 20 (or 10 if reflex save successful) feet. If it strikes an obstruction, i.e. the cleric behind it, it takes another 5 damage (or perhaps this damage would be split between hound and cleric?).

The construct charges the cleric or hell-hound hitting AC 30, for 13 damage. [/sblock]

[sblock=Yorgan and Construct stats]AC 26 (28 vs ranged); HP 35 of 41; Fort 4, Reflex 5, Will 1; 23 PP remaining. Shifting w/ 5 rounds remaining, Thicken Skin 70min -4 rounds, Dangersense ? hours.

Construct: dissipated at the end of the round.
[/sblock]
 
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renau1g

First Post
Scavenger spectral hand continues to harry and assault the hobgoblin cleric, but the agility of the creature allows it to avoid the deathforged's latest attack.

The energy axe swings with deadly intent towards Scavenger, but it dissipates into nothingness before it can effect him again. The cleric pulls out a blue potion from his belt and puts it to his lips, draining the contents in one gulp, before tossing the empty container away. His wounds close as he advances towards Sir Conrad.

Sacha steathily creeps towards the cleric and creates the illusiary effect of the cleric calling for retreat in goblin. With the blinding effect of the glitterdust worn off the remaining hobgoblin archer turns and begins to run full out away from the group. The hounds, however, look quizzically at the cleric, but don't respond to his orders.

The hellhounds converge on Sir Conrad, intent on turning the mithril-laden soulknife into dinner, but even their combined threats can't affect the knight.

Sir Conrad, on the other hand, attacks with deadly precision, his mindblade easily piercing the meager defences of the infernal creatures and his target slumps lifelessly to the ground.

Yorgan moves closer to the hellhound and launches a bolt of icy frost (or frosty ice) at the infernal foe, catching it unawares and very nearly killing the hound in one strike. It staggers on its feet before the construct rushes over, its massive fist coming down hard on the hellhound's head. It's skull is crushed by the force of the blow and it joins its bretheren lying on the ground.

Draxton moves as quickly as he can towards the cleric, stopping just out of his reach. The cleric smiles as the human calls for his surrender and replies "Before this is over the Red Hand will crush you in its mighty grip and it is who will be begging for surrender and mercy"

[sblock=ooc]


Wow, WD. IC doesn't particurly like Scavenger does it? I think that's the 2nd natural 1?

Will (1d20+4=22, 1d20+4=21)

Scavenger - 16 a
Mace-wielder - 16b
Sohen - 14
'dogs' - 11
Sir Conrad - 5
Yorgan - 4
Hobgoblins - 3
Draxton - 1

[/sblock]
 
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