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Request: 10th Level Characters

Imagicka

Explorer
Greetings...

I was wondering if anyone/everyone could help me out here. I've looked a bit here, and look in websites where NPCs are kept, but I haven't found what I need.

I am of need of a bunch of 10th level characters for the Eberron setting.

The characters can be anything... with...without prestiege classes...
 

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Imagicka

Explorer
Kaodi,

I thank you for pointing that out to me...

I guess I should make put some restrictions/guidelines.

For Stats: I think a 32 or 33 point buy would be good enough.
Hit Points: Max at First Level and Average for the Other Levels.
 
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Son_of_Thunder

Explorer
Imagicka said:
Greetings...

I was wondering if anyone/everyone could help me out here. I've looked a bit here, and look in websites where NPCs are kept, but I haven't found what I need.

I am of need of a bunch of 10th level characters for the Eberron setting.

The characters can be anything... with...without prestiege classes...

Duhjak Arscath
Male hobgoblin rogue 5/fighter 4
Medium humanoid
Init +7; Senses darkvision 60 ft.; Listen +7, Spot +7
Languages Common, Goblin, Orc

AC 22, touch 15, flat-footed 19
hp 84
Fort +10, Ref +10, Will +7

Speed 30 ft. (6 squares)
Melee +2 Falchion +14/+9 (2d4+10 18-20/x2)
Ranged Javelin +11 (1d6+4/x2)
Base Atk +7; Grp +11

Abilities Str 18, Dex 16, Con 16, Int 12, Wis 12, Cha 10
Feats Weapon Focus: Falchion, Power Attack, Iron Will, Improved Initiative, Point Blank Shot, Weapon Specialization: Falchion, Precise Shot
Skills Climb +13, Move Silently +14, Ride +9, Jump +12, Search +9, Spot +7, Listen +7, Tumble +10, Hide +9
Possessions +3 Chain Shirt, +2 Aberration Bane Falchion, +2 ring of protection, +2 cloak of resistance, +2 amulet of Health, Potion of Barkskin +4(2), Potion of Protection from Arrows 10/magic, Potion of Cure Serious Wounds(2), Potion of Haste, 125gp
 
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Quartz

Hero
Are these to be one-shots or for longer-term play? If the former, look at the Scorching Ray build in the other forum.
 

Amazing Triangle

First Post
Devona Rift

Devona Rift , Human Medic ( Cleric 5\Combat Medic 5): CR 10; Medium-size; HD10d8+30; HP 79; Init 2; Spd 30 ft.; AC 26 {10+3 Dex+9 armor+0 shield+2 Def.+1 NA+1 Insight}, touch 17, flat-footed 23 (+1 natural); BAB +9/+4; Grap +11; Atk;+12/+7 1d8+3 20x2

Full Atk: +12/+7 1d8+3 20x2
Space/Reach 5 ft/5 ft;

SA: Turn Undead 11/day, Once per round for up to 10/day
Kickers: Sanctuary DC 25, Reflex +5, Aid (+13 HP, +1 morale atk and saves vs fear

SQ: Spontaneous Healer, Evasion, Field Healer (Heal check move action, Take 10), Spontaneous Heal, Defensive Casting(level on concentration checks while defensively casting)

AL LG
SV Fort: 7+3=10, Ref: 6+3=9, Will: 7+5=12

Stats:
Str 14, Dex 16, Con 16, Int 10, Wis 20, Cha 20

Skills: 91sk. Pts.
Knowledge (Religion) 13, Concentration 16 (21), Heal 21, Sense Motive 16, Spellcraft 11
Feats:
Augment Healing, Combat Casting, Dodge, Extra Turning, Sacred Healing, Mastery of Day and Night, Mobility

Prepared Spells: (as a 10th level Cleric) Domains: Healing, Time
DC 15+Spell level [Prays for spells at Day break]
0th – 6, 1st – 4+1+2, 2nd – 4+1+1, 3rd – 3+1+1, 4th – 3+1+1, 5th – 2+1+1
0 level – 2Light, Purify Food and Drink, Guidance, Mending, Amanuensis
1st level – Obscuring mist, Vigor (lesser) (15rds FH 1), Inhibit, Shield of Faith, Domain: True Strike
2nd level – Divine Insight, Quick March, Close wounds, Divine Protection, Stabilize, Domain: Gentle Repose
3rd level – Ring of blades, Mass Aid, Daylight, Domain: Haste
4th level – Restoration, Lesser Holy Transformation, Shield of faith (mass)Domain: Freedom of Movement
5th level – Righteous Wrath of the Faithful, Vigor (greater) (20rds FH4), Domain: Permanency

Possessions:
+4 Mithral Chain Shirt (20175), +1 Morningstar (4315), Belt of Con +2 (4000), Periapt of Wis +4 (16000), Cloak of Cha +4 (16000), Gloves of Dex +2, Ring of Sustence (2500), Ring of Protection +2 (8000), Amulet of Natural Armor +1 (2000), 1,500 gp of diamonds, Silver dagger (22), Cold Iron Dagger (4), Ever burning Torch (110), 100ft Silk Rope (20), Backpack (2), Signal whistle (.80), 2 grappling hook (2), Ink (8), 2 Inkpen (.20), 5 Parchment (1), Notebook (20), Ioun Stone (5000),Bag of Holding Type I (all small items are in), 321gp
 

Quartz

Hero
Amazing Triangle, that's 12th level wealth, isn't it? Shouldn't 10th level wealth be 49,000 GP? And you've forgotten the cost for the Gloves of Dex +2, and the cost for a Type I Bag of Holding is 2500 GP per the SRD, not 321.
 

Quartz

Hero
This character takes advantage of the Halbard having both piercing and slashing qualities, so you can get Melee Weapon Mastery twice, which makes up for its poor critical range. He's also good in a bar brawl.

Name: Magnus Jarlsson
Human Barbarian 2 / Monk 2 / Fighter 6
Init + 2
Languages: Common, Orc, Goblin, one other

AC 22, touch 18, flat 22
HP 89, 109 raging, 129 raging and buffed.
Fort +18, Ref +11, Will +9
Melee +2 Halberd +20/+15 (1d10+11+1d6)
Flurry +11/+11/+6 (1d6+4) or +13/+13/+8 (1d4+6) with weapon.
Base Atk +9; Grp +13

Abilities: Str 18 Int 13 Wis 10 Dex 14 Con 16 Cha 8

Buffed: S:22 I:13 W:10 D:18 C:20 Ch:8
Buffed and Raging: S:26 I:13 W:10 D:18 C:24 Ch:8

SQ: Evasion, Uncanny Dodge, Rage, Fast Movement (+10)
Feats: WF: Halberd, Power Attack, Improved Unarmed Strike, Improved Grapple, Combat Expertise, Combat Reflexes, Cleave, Improved Disarm, Improved Sunder, WS: Halberd, MWM: Slashing, MWM: Piercing.

Skills: Intimidate 12, Ride +7, Survival +5, Listen +5, Handle Animal +5, Climb +14, Jump +14

Posessions: Mithril Breastplate +3; Cloak of Resistance +2; Amulet of Natural Armour +2; Acidic Halberd +2; 2x Javelin of Lightning; Type 1 Bag of Holding; 8x Buffing potions - 2 each of Barkskin, Str +4, Con +4, Dex +4; 2x Potion of Cure Moderate Wounds (2d8+3).

I'm just slightly over the limit on the posessions.

Tactics: If not otherwise buffed, drink buffing potions in order: Con, Str, Dex, then wade in and rage if necessary.
 
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jason_gosse

First Post
Half-dragon, human, barbarian 6, Champion of Gwynharwye 1.

Ability
STR +11 (+8 +1 at L4 +2 at L7)
con+2
int+2
cha+2

SF (starting feat) HM (Human feat) CL (Character level feat) EBF (exalted bonus feat) FF (fault feat)

Sf (sacred vow)
HF (vow of poverty) get all the info page 31 book of exalted deeds
FF (frail, Power atk)
FF (Vulnerable, Cleave)
1EF (Nymph’s kiss)
2EF (Knight of stars)
3CL (Improved natural atk)
4EF (righteous wraith)
6EF ()

AC 17 + dex mod (10 + 6 ac bonus +1 deflection)

still a lil work to be done, but could be intresting to use. every thing you need to know thats not in PHB or MM1 is in the book of exalted deeds
 


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