Varianor Abroad
Explorer
D&D PCs rarely retreat. I suspect that's why TPKs are a common topic for discussion.
Varianor Abroad said:D&D PCs rarely retreat. I suspect that's why TPKs are a common topic for discussion.
Chimera said:QFT
I don't think MerricB did anything wrong or guilt-worthy. His players kept pressing when they should have backed off. Not surprising that it took one of them getting killed to give them the message - it usually takes a larger part of the party to do that!
JRRNeiklot said:In the old days, if we fought something we couldn't beat, we retreated, went elsewhere for adventure, then came back a couple of levels later. "Hey, remember that lich we couldn't kill at level 8? I bet we can handle him now! Let's go back to the temple of spontaneous combustion!"
Varianor Abroad said:D&D PCs rarely retreat. I suspect that's why TPKs are a common topic for discussion.
good point there ....it was worth a try anyhow .yeah i've had a few groups who would have died to the man before leaveingWith DR 10/slashing, and being *faster* than the group, getting it from range wasn't really a good option, I must say.
Nomad4life said:The first question that comes to my mind when reading this example is: How is EXP awarded in your campaign?