Rae ArdGaoth
Explorer
As I've mentioned in the General Discussion thread, I recently went over the Barbarian Totem variants in detail and noticed that the Horse Totem fits my dwarven barbarian Rasereit perfectly. His only friend for many years was a horse, Ride is his only maxed out skill, and he has always had a horse at his side. He also seems to end up running around the place lot.
The abilities being replaced would be Uncanny Dodge and Trap Sense (Though he's L6, he's only Brb 4, so no Improved Uncanny yet). Trap Sense he's never used, and I can't honestly remember a time where Uncanny Dodge was used. He has nearly died twice, once on the Island of Varras'zul against a swarm of invincible demon bugs, and once in Niobe's Dilemma against a group of 5 criminals. Neither time did he benefit from Uncanny Dodge.
I'm willing to spend DM credits on this change, if that's desired. I think an appropriate amount would be equal to the XP spent in a Psychic Reformation. Since Razh is L6, he'd need 300 XP for himself + 300 XP for the manifester, so 2 DM credits.
The abilities being replaced would be Uncanny Dodge and Trap Sense (Though he's L6, he's only Brb 4, so no Improved Uncanny yet). Trap Sense he's never used, and I can't honestly remember a time where Uncanny Dodge was used. He has nearly died twice, once on the Island of Varras'zul against a swarm of invincible demon bugs, and once in Niobe's Dilemma against a group of 5 criminals. Neither time did he benefit from Uncanny Dodge.
I'm willing to spend DM credits on this change, if that's desired. I think an appropriate amount would be equal to the XP spent in a Psychic Reformation. Since Razh is L6, he'd need 300 XP for himself + 300 XP for the manifester, so 2 DM credits.