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Wystan

Explorer
Code:
[B]Name:[/B] Wystan deValera
[B]Class:[/B] Rogue
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] CG
[B]Deity:[/B] The Mother/Nature

[B]Str:[/B] 10 +0      [B]Level:[/B] 4        [B]XP:[/B] XXXX
[B]Dex:[/B] 17 +3      [B]BAB:[/B] +3         [B]HP:[/B] XXX (XdX+XX)
[B]Con:[/B] 12 +1      [B]Grapple:[/B] +3     [B]Current HP:[/B] XX/XXXX
[B]Int:[/B] 13 +1      [B]Speed:[/B] 30'      [B]Spell Res:[/B] NA
[B]Wis:[/B] 11 +0      [B]Init:[/B] +3        [B]Spell Failure:[/B] NA%
[B]Cha:[/B] 13 +1      [B]ACP:[/B] -0         

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]            10    +2    +0    +3    +0     +1    +0    16
[B]Touch:[/B] 13              [B]Flatfooted:[/B] 16

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                  1    +1          +2
[B]Ref:[/B]                   4    +3          +7
[B]Will:[/B]                  1    +0          +1

[B]Weapon                  Attack   Damage     Critical[/B]
Masterwork Rapier         +7        1d6     	18-20x2
Masterwork Dagger         +7(M/R)   1d4	    	19-20x2


[B]Languages:[/B] Common

[B]Abilities:[/B] 
Improved Evasion
Sneak Attack (2d6)
Trap Sense
Trapfinding
Uncanny Dodge

[B]Feats:[/B] 
Dodge
Mobility
Weapon Finesse


[B]Skill Points:[/B] 70       [B]Max Ranks:[/B] 7/3.5
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Appraise                      4    +1          +5
Balance                       2    +3          +5
Bluff                         2    +1          +3
Climb                         1    +0          +1
Concentration                 0    +1          +1
Decipher Script               2    +1          +3
Diplomacy                     0    +1          +1
Disable Device                7    +1          +8
Disguise                      0    +1          +1
Escape Artist                 0    +3          +3
Forgery                       0    +1          +1
Gather Information            4    +1          +5
Heal                          0    +0          +0
Hide                          4    +3          +7
Intimidate                    1    +1          +2
Jump                          2    +0          +2
Listen                        2    +0          +2
Move Silently                 4    +3          +7
Open Lock                     7    +3          +10
Perform, Dance                2    +1          +3
Ride                          0    +3          +3
Search                        4    +1          +5
Sense Motive                  0    +0          +0
Sleight of Hand               4    +3          +7
Spot                          4    +0          +4
Survival                      0    +0          +0
Swim                          2    +0          +2
Tumble                        4    +3          +7
Use Magic Device              6    +1          +7
Use Rope                      2    +3    +2    +7


[B]Equipment:               Cost  Weight[/B]
Masterwork leather         160gp   15.0lb
Masterwork Rapier          320gp   2.0lb
Masterwork Dagger          302gp   1.0lb
Thieves Tools               30gp   1.0lb
Travellers Outfit            1gp   N/Alb
Ring of Sustenance        2500gp   N/Alb
Amulet of Nat. Armor +1   2000gp   N/Alb

[B]Total Weight:[/B] 19lb      [B]Money:[/B] 87gp 00sp 00cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                 34    67    100  200   500


[B]Age:[/B] 24
[B]Height:[/B] 5'10"
[B]Weight:[/B] 164lb
[B]Eyes:[/B] Brown
[B]Hair:[/B] Red
[B]Skin:[/B] Ruddy Caucasian

[B]Appearance:[/B] Moderately tall male, not too heavy and not 
too bad looking, he has an air about him that seems to say that 
he knows what he is doing. He always seems to wear a smile and 
seems to be constantly on the move.

[B]Background:[/B] Raised as the youngest of 5, Wystan sought to 
distance himself from his twin Mistan in the way that he lived. At 
the age of 15 he decided to leave home to follow the rumors that 
his father was not the man that he knows but a 1/2 Fae gypsy. 
He travels from town to town seeking information and was pointed 
towards Hommelette at a recent village.

Correcting Armor Values.
Please let me know if I am accepted.
Thank you.
 
Last edited:

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Thomas Hobbes said:
Code:
Name: Jerrick Brewer Player Name: Thomas Hobbes
Race: Human  Class: Fighter/Paladin
Alignment: Lawful Good     Level: 1/3

Age: 33 years  Height: 5'11   Weight: 180 lbs  Sex: Male Hair: Brown
Eyes: Blue Skin: Tanned



STR 16 +3    		BAB: 3
DEX 14 +2   		HP:  ? (4d10+12)
CON 14 +2   		AC: 17 (+5 sacred, +2 dex)
INT 10 +0   		Will: 5 (1 base, +2 wis, +2 Cha)
WIS 14 +2    		Refl: 5 (1 base, +2 dex, +2 Cha)
CHA 14 +2    		Fort: 9 (5 base, +2 con, +2 Cha)
 
Initiative +2    Speed  30


Skill                 Ranks       Stat   Bonus    Total
         
Intimidate             4            +2            +6
Gather Information     2(4cc)       +2            +4
Knowledge: Religion    5(2cc)       +0            +5
Diplomacy              3            +2      +2    +7

Languages

Common 
             
Feats:

Sacred Vow, Vow of Poverty, Improved Unarmed Strike*, Blessed of the Heavens 
(Raziel)**, Improved Toughness, Extra Smiting**
*Fighter bonus feat
**Vow of Poverty bonus feat.

Abilities:

- Smite Evil 3/day (+2 attack, +3 damage)
- Aura of Courage
- Detect Evil
- Lay on Hands (6 points/day)
- Aura of Good
- Divine Health
- Divine Grace
From Vow of Poverty:
- +5 Sacred bonus to AC


Weapons		Damage	    Critical  Bonuses  Notes

Unarmed Strike    1d4+3        20X2

In progress. Main thing is I don't have BoED with me, so Vow of Poverty stuff is temporarily out of reach. The rest is all set.
I can give you the VoP info you need to fill that out.

Since I said the first stats I see, is in...Thomas Hobbes here has in. I'll put down Tonguez, yangnome, and Wystan as alternates.

So right now...here's what we need to get moving:

-Ferrix's character's stats.
-Last details for Hobbes' character. Could you use the character sheet I attached earlier in the thread, please? Thanks! As for VoP...what do you need to know from it?
 

Thomas Hobbes

First Post
Will do about the character sheet.

And I do have access to VoP, just didn't have it on hand at the time. At 4th level I get Endure Elements, +5 sacred bonus to AC, +1 Exalted Strike, and 3 bonus feats (which is one more than I thought I got- looks like you get one at 1st if you take the feats then.)
 

Thomas Hobbes said:
Will do about the character sheet.

And I do have access to VoP, just didn't have it on hand at the time. At 4th level I get Endure Elements, +5 sacred bonus to AC, +1 Exalted Strike, and 3 bonus feats (which is one more than I thought I got- looks like you get one at 1st if you take the feats then.)
Alrighty. Once you've got that go ahead and post the character in the RG thread. Nearly ready to go!
 


Thomas Hobbes

First Post
Won't be able to do the character sheet update until later this evening, I'm afraid.

In the meanwhile- AMG, the eventual goal for this character is Fist of Raziel. Is this an acceptable PrC? How do you wish to handle the orginizational aspect? The background I've thought of obviously involves Jerrick learning about Raziel, but it does include contact with a Paladin (and perhaps Fist) who serves him. A Vow of Obiedience is the feat I'm most seriously considering for the 1st-level bonus exalted feat.
 

Well, I've got no problem with you having a contact of sorts who is already a Fist of Raziel. Hommlet itself doesn't have anything along those aspects(obviously), but I believe I can work out some things. The easiest way is having Jerrick already knowing a good amount about this, and possibly meeting up with the Paladin for 'training' of sorts before taking the PrC during the course of the adventure.
 

Thomas Hobbes

First Post
OK- not everything lines up (yet), and I still need to add weight limit and more detailed appearance and background, but Jerrick's guts are up. So to speak.

As for how he joined the group, Jerrick seems a likely person for this sort of thing to form around. It seems that all/most of our band is CG, which means someone who's philsophically oriented the right way but a bit more orderly minded might form the nucleus of a new adventuring group.
 


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