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Revising the Yugoloths

Pants

First Post
Olive said:
Assuming you subscribe to your own thread Pants, I just thought I'd mention that Sep just praised you in his story hour... surely worth a sig quote?
Excellent idea. :)
Actually, I just noticed it right before I decided to check out the Homebrew forum. Surprise surprise! :D
 

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Olive

Explorer
Oh, just one more question:

you originally said that you were fine with the FF 'loths, but then went and re-did the piscoloth. Do you still endorse the FF skerroloth, cos that seems to be the one missing from the equation...
 

Lela

First Post
Thanks Pants! I really appreciate it. Oh, I've broken all the 'loths up into seperate .doc files. If you have any need for them, let me know.
 

Pants

First Post
Olive said:
Oh, just one more question:

you originally said that you were fine with the FF 'loths, but then went and re-did the piscoloth. Do you still endorse the FF skerroloth, cos that seems to be the one missing from the equation...
Well... I say lots of things :D (*coughthepdfcough*)
I went back and redid it for two reasons.
1) I looked it over again and I realized it needed a bit of a boost.
2) I like to tinker with this stuff :D
 


Pants

First Post
Thomas Hobbes said:
Really cool stuff, Pants. I like 'em a lot, and my players will undoubtedly curse your name before the month is out.
Thanks.
Kinda odd seeing such a long dead thread brought back. ;)
 

Thomas Hobbes

First Post
I had it in my head from Sepulchrave's thread, and then I realized some 'loth mercenaries of unknown alliegance would nicely muddle the devil and demon infested waters.
 



Curandin

Villager
Thanks for your efforts Pants. I look forward to throwing them against the players and have them summoned to be thrown back at mine!
 

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