evildmguy
Explorer
Greetings!
I have been re-reading my Dark Sun stuff and I noticed something. Now that the world is no longer supported, being able to read all about the setting and see what the designers had done and what they were going to do (usually through interviews after the line is canceled or done), it seems to be a much better world. It seems to be more cohesive to me. I am seeing tons of of ideas, starting before the timeline or coming up with my own timeline.
Now, this may be obvious, and if so, I apologize. I was just amazed at how much I liked it NOT supported. I have no problem changing "canon", doing my own timeline, etc. I use FR and that's what I do with FR. At one point, I had my own "future history" based on events in all of my campaigns.
I also liked having most of the information the designers had before starting a campaign. I liked knowing what they meant it to be about and having it all laid out before me, before I start.
Is it just me?
I have noticed this on WoD 1.0 and would love if WW would do this with Exalted. Does anyone know about Midnight? Would it be better to have an idea of what was planned? What about other campaign settings? Should designers tell GMs more? Is there a way to tell GMs without telling players? (Probably not but maybe a DM book?)
Just some random ideas.
Have a good one! Take care!
edg
I have been re-reading my Dark Sun stuff and I noticed something. Now that the world is no longer supported, being able to read all about the setting and see what the designers had done and what they were going to do (usually through interviews after the line is canceled or done), it seems to be a much better world. It seems to be more cohesive to me. I am seeing tons of of ideas, starting before the timeline or coming up with my own timeline.
Now, this may be obvious, and if so, I apologize. I was just amazed at how much I liked it NOT supported. I have no problem changing "canon", doing my own timeline, etc. I use FR and that's what I do with FR. At one point, I had my own "future history" based on events in all of my campaigns.
I also liked having most of the information the designers had before starting a campaign. I liked knowing what they meant it to be about and having it all laid out before me, before I start.
Is it just me?
I have noticed this on WoD 1.0 and would love if WW would do this with Exalted. Does anyone know about Midnight? Would it be better to have an idea of what was planned? What about other campaign settings? Should designers tell GMs more? Is there a way to tell GMs without telling players? (Probably not but maybe a DM book?)
Just some random ideas.
Have a good one! Take care!
edg