Ron said:I don't like the concept. My first experience with a setting was the World of Greyhawk boxed set and I liked the concept of showing a world frozen in one moment of time. Any developments were up to the DM, as the adventures, even the epic ones, such as The Queen of Spiders, did not invalidate the information there.
Subsequent versions of the setting advanced the timeline and created a metaplot moving the events from one direction to another -- probably the result of the work of different design teams along the years. The result is that the original box I like so much is now outdated by newer versions which, despite being very good, don't describe the same setting I liked in the past.
Overall, metaplots are ill thought. They lack consistency in the long run as different designers push it to different directions along the years. Is not much different from what happens with some comic book characters, in which they are very inconsistently drawn and written by different creative teams.
If I am looking for a setting, a prefer a reasonably complete one with interesting information but not bloated with details. If I want to read a story, I would do much better reading a novel. Usually, novelists write better plots than game designers.
evildmguy said:I agree that different teams do different things. If they just shared that, anyone picking it up would have to follow their outlines, because it is known. So, that is a big bother.
At the same time, though, FR has been out twenty years now. So, I do like the fact that rulers and people have changed over that time. It gives it a real sense of history to have forward progress during this time.
Again, it's too bad that they don't give a future history, saying what will happen according to them, and then letting GMs do whatever they want with their adventures.
Ah, well.
Thanks for the reply!
Have a good one! Take care!
edg
frog8986 said:well if you want a published setting and no metaplot try out eberron, they have stated that there will be no metaplot, so I kinda feel like I can have my cake and eat it to.
Ron said:In the other hand, if I wanted to run a game in the Realms I would stick with the old grey box, which I found to be very good. However, this would render many of the new books inconsistent with the setting I am running. Without metaplots, new books would be as useful as the old ones.
Ronaldo

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.