the_redbeard
Explorer
Does anyone know of a published (or web available) set of rules for character "upkeep"?
I'm looking for rules that would set a gp cost for the social status that the characters wish to maintain. A ranger might not care at all, a paladin may have a reputation to maintain, a rogue may wish to appear something she is not, another character may wish to move in certain social circles for political reasons. Differing living conditions might be necessary for healing, arcane study, etc.
Anyone have some recommendations? Preferably, something not _too_ crunchy. A guide line of costs and in game effects from those costs. As DM, I'd still expect to create different options for characters to choose (ie, the Merchants Rest would cost XX gp/week and be suitable for social status of YY, social status YY also requires ZZ gp/month for clothes and miscellany, the Hole in the Wall Tavern has a bunk room that costs X gp but is only suitable for low social status, etc.)
Guildlines for how this effects your Diplomacy with others of different social status and a DC for bluffing your way into different social status would be awesome.
Thanks for help - house rules or published settings, suitable hand waving, etc., all appreciated.
I'm looking for rules that would set a gp cost for the social status that the characters wish to maintain. A ranger might not care at all, a paladin may have a reputation to maintain, a rogue may wish to appear something she is not, another character may wish to move in certain social circles for political reasons. Differing living conditions might be necessary for healing, arcane study, etc.
Anyone have some recommendations? Preferably, something not _too_ crunchy. A guide line of costs and in game effects from those costs. As DM, I'd still expect to create different options for characters to choose (ie, the Merchants Rest would cost XX gp/week and be suitable for social status of YY, social status YY also requires ZZ gp/month for clothes and miscellany, the Hole in the Wall Tavern has a bunk room that costs X gp but is only suitable for low social status, etc.)
Guildlines for how this effects your Diplomacy with others of different social status and a DC for bluffing your way into different social status would be awesome.
Thanks for help - house rules or published settings, suitable hand waving, etc., all appreciated.