So when you referenced the average player and that long list of things they do when they should be assessing situation, checking with other pcs and hauling ass - if not referring to your games - you were referting to the average players in other people's games?No, I'm not saying it's the "average" player "in my games", OTOH, I find it odd you haven't experienced it at least once. Nobody ever got
greedy, or impatient, on a crawl? To borrow a term from a mighty, logical one, "fascinating"...
But, for mine... Lets see... When they see an adversary and should be assessing, gut checking, coordinating with team...
Figuring xp from it - no. While i cannot recall it ever, we have not used xp for leveling in decades.
Figuring out specific or even general spends from its loot... Uhh... No... First its relatively rare for most of its loot to be visible. Second, even if it is they are usually more involved and focused on what its doing.i get a lot of questions right off the bat about circumstances, terrain, obvious dangers, entrances/exits and all that, not loot. When appropriate i throw in such descriptions either as key info or hust temptations.
Maybe someone has done this sub rosa with me not noticing it but even if that were true, they would not be the average player i have encountered.
But, if its not the average player at my table or yours... where was it that you have seen it enough to make you decide it is the average players?
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