s@squ@tch
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Round 3 - Complete
30 – Elemental #1 – In cyclone form – runs over Dalwir (reflex save successful), Crew #5 (reflex save failed) moves to A-1/2/3 – ends whirlwind
21 – Morph (49/49) -- Form wings – fly to F16, Cast Fireball on Elemental #1 and 3 for 12 damage before DR
19 – Elemental #2 -- 5’ move to D-8/7/6, attack Dalwir – HIT twice – destroying two images
19 – Void (36/42) – ready action – charge/flying kick on Elemental #3 if it approaches the deck.
19 – Davan (43/66) – Move to G23, Tumble Check FAIL, Concentration Check PASS, Cast Defensively Check PASS - Cast Lesser Humanoid Essence on Dreadnought
17 – Darv (39/53) – Move to F19, concentration check FAIL (natural 1), spell lost
16 – Elemental #3 (Heavily Wounded) – Move to J-20/21/22, attack Dreadnought – 2 Hits for 10 damage after DR, AoO on Davan HIT for 14 damage, AoO on Darv HIT for 14 damage
16 – Asenfel (53/53) – Frightful Chain on Elemental #2 - #1 – HIT both for 17 and 8 damage, before DR, Will Saves for both FAIL.
13 – Dalwir -- Attacks Elemental #2, two HITS for 24 damage before DR
11 – Dreadnought (77/102) – 5’ step to G22, ready action to attack Elemental #3 if it approaches within range
10 – Lieutenant – Free-falling, drinks potion.
5 – Crew (8) - #1, 3 – fall motionless into the dark, #4 and #6 drink potions #2, 5, 7, 8 shoot crossbows – two hits on Elemental #2 for 22 damage before DR
On the aft platform, the cyclone continues it path of destruction, picking up the helmsman, but Dalwir is able to get a hand on the wheel, keeping himself from being sucked in. You can hear the screams from those caught within, and the coloration of the cyclone has become a scarlet hue. The twister keeps going until it passes from the ship and suddenly ceases the whirlwind – causing all those trapped inside to begin free-falling to the dark ocean below.
Yelling over the gale, Morphs says, "I do not know these creatures, do they see like us? Can they be blinded?" After he speaks, a large pair of metal wings sprout from his back and thanks to his magically enhanced speed he wings to the top of the common room. He intones some magical syllables and mimics throwing something towards the elementals at the rear of the ship. There is a dull roar and a fireball blossoms between the air creatures engulfing the tops of their forms, which the creatures deftly evade (Reflex saves successful)
On the back deck, the elemental hovers closer to the captain, forming two fists and slamming them into him. Snapping of bones can be heard over the din as the man cries out in pain.
The Gith waits his turn, hoping that the elemental would stray too close to the deck again.
Davan tries to get closer to the warforged warrior this turn, but still cannot fool the elemental, which lashes out again at the holy man, striking him across the chest with a powerful tendril of focused air, flesh painfully splitting in two. He is able to concentrate enough to keep the spell clearly fixed in his mind, but seeing that he is now well within reach of the elemental, Davan does his best to dodge and weave while completing his pleas the heavens. The warforged fighter becomes enveloped in a white mist which quickly collapses upon him. (Concentration Check pass, Cast Defensively check pass)
"...or was it with the direction of spin? Damn and blast it. I suppose it doesn't much matter now, though." Head ducked, he makes his way across the deck to stand by Morph, but is slammed in the head by the elemental on his run past. "The gods," he attempts to scream out the words, but cannot muster more than a few gasps, "Are…with……..us…." Clasping his hands together he bows his head and mutters a plea to the heavens, but his mind is still reeling from the blow to his head -- and the words and gestures do not come out right. (Concentration check failed, spell lost)
The last elemental hovers farther away from the ship, now having grown wary of the warforged warrior, and continues to slam into him, the effects reduced somewhat by his thick armor plating.
Seeing the situation develop around him, Asenfel turns his attention to the area of highest threat. He inscribes an intricrate sigil in the air with his scepter and a dark, eldritch energy gathers around it; with an arcing gesture, a wave of shadowy energy lashes towards the pair of air elementals at the back of the airship. (Will saves for both fail, Elementals #1 and #2 are shaken for 1 round)
Dalwir cries out for his crew, as they begin to plummet to the ocean below, his fury now boiling white hot, he tumbles expertly into close range with the elemental in front of him and lands two vicious blows from his flaming rapier.
Now that the elemental had retreated from the reach of Dreadnought’s blade, he steps backwards, hoping to lure it forward once more…
As the crew who had been engulfed in the cyclone suddenly become free-falling individuals, three of the forms quickly grab potions and begin to fall like a feather, while two of the bodies can be seen falling motionless towards the ocean below.
The crew on the foredeck reloads their crossbows with flaming bolts and open fire, two bolts finding purchase in the elemental off the right bow.
Spells Active:
Haste (All) – 6 rounds
Dalwir: Heroism – 499 rounds, Mirror Image (2) – 29 rounds
Lieutenant: Cat’s Grace – 29 rounds
Dreadnought: Lesser Humanoid Essence – 80 rounds
Conditions:
Elemental #1 – shaken for 1 round
Elemental #2 – shaken for 1 round
Notes:
Red outline on Morph indicates he is on the roof of the central cabin (10' above the deck)
30 – Elemental #1 – In cyclone form – runs over Dalwir (reflex save successful), Crew #5 (reflex save failed) moves to A-1/2/3 – ends whirlwind
21 – Morph (49/49) -- Form wings – fly to F16, Cast Fireball on Elemental #1 and 3 for 12 damage before DR
19 – Elemental #2 -- 5’ move to D-8/7/6, attack Dalwir – HIT twice – destroying two images
19 – Void (36/42) – ready action – charge/flying kick on Elemental #3 if it approaches the deck.
19 – Davan (43/66) – Move to G23, Tumble Check FAIL, Concentration Check PASS, Cast Defensively Check PASS - Cast Lesser Humanoid Essence on Dreadnought
17 – Darv (39/53) – Move to F19, concentration check FAIL (natural 1), spell lost
16 – Elemental #3 (Heavily Wounded) – Move to J-20/21/22, attack Dreadnought – 2 Hits for 10 damage after DR, AoO on Davan HIT for 14 damage, AoO on Darv HIT for 14 damage
16 – Asenfel (53/53) – Frightful Chain on Elemental #2 - #1 – HIT both for 17 and 8 damage, before DR, Will Saves for both FAIL.
13 – Dalwir -- Attacks Elemental #2, two HITS for 24 damage before DR
11 – Dreadnought (77/102) – 5’ step to G22, ready action to attack Elemental #3 if it approaches within range
10 – Lieutenant – Free-falling, drinks potion.
5 – Crew (8) - #1, 3 – fall motionless into the dark, #4 and #6 drink potions #2, 5, 7, 8 shoot crossbows – two hits on Elemental #2 for 22 damage before DR
On the aft platform, the cyclone continues it path of destruction, picking up the helmsman, but Dalwir is able to get a hand on the wheel, keeping himself from being sucked in. You can hear the screams from those caught within, and the coloration of the cyclone has become a scarlet hue. The twister keeps going until it passes from the ship and suddenly ceases the whirlwind – causing all those trapped inside to begin free-falling to the dark ocean below.
Yelling over the gale, Morphs says, "I do not know these creatures, do they see like us? Can they be blinded?" After he speaks, a large pair of metal wings sprout from his back and thanks to his magically enhanced speed he wings to the top of the common room. He intones some magical syllables and mimics throwing something towards the elementals at the rear of the ship. There is a dull roar and a fireball blossoms between the air creatures engulfing the tops of their forms, which the creatures deftly evade (Reflex saves successful)
On the back deck, the elemental hovers closer to the captain, forming two fists and slamming them into him. Snapping of bones can be heard over the din as the man cries out in pain.
The Gith waits his turn, hoping that the elemental would stray too close to the deck again.
Davan tries to get closer to the warforged warrior this turn, but still cannot fool the elemental, which lashes out again at the holy man, striking him across the chest with a powerful tendril of focused air, flesh painfully splitting in two. He is able to concentrate enough to keep the spell clearly fixed in his mind, but seeing that he is now well within reach of the elemental, Davan does his best to dodge and weave while completing his pleas the heavens. The warforged fighter becomes enveloped in a white mist which quickly collapses upon him. (Concentration Check pass, Cast Defensively check pass)
"...or was it with the direction of spin? Damn and blast it. I suppose it doesn't much matter now, though." Head ducked, he makes his way across the deck to stand by Morph, but is slammed in the head by the elemental on his run past. "The gods," he attempts to scream out the words, but cannot muster more than a few gasps, "Are…with……..us…." Clasping his hands together he bows his head and mutters a plea to the heavens, but his mind is still reeling from the blow to his head -- and the words and gestures do not come out right. (Concentration check failed, spell lost)
The last elemental hovers farther away from the ship, now having grown wary of the warforged warrior, and continues to slam into him, the effects reduced somewhat by his thick armor plating.
Seeing the situation develop around him, Asenfel turns his attention to the area of highest threat. He inscribes an intricrate sigil in the air with his scepter and a dark, eldritch energy gathers around it; with an arcing gesture, a wave of shadowy energy lashes towards the pair of air elementals at the back of the airship. (Will saves for both fail, Elementals #1 and #2 are shaken for 1 round)
Dalwir cries out for his crew, as they begin to plummet to the ocean below, his fury now boiling white hot, he tumbles expertly into close range with the elemental in front of him and lands two vicious blows from his flaming rapier.
Now that the elemental had retreated from the reach of Dreadnought’s blade, he steps backwards, hoping to lure it forward once more…
As the crew who had been engulfed in the cyclone suddenly become free-falling individuals, three of the forms quickly grab potions and begin to fall like a feather, while two of the bodies can be seen falling motionless towards the ocean below.
The crew on the foredeck reloads their crossbows with flaming bolts and open fire, two bolts finding purchase in the elemental off the right bow.
Spells Active:
Haste (All) – 6 rounds
Dalwir: Heroism – 499 rounds, Mirror Image (2) – 29 rounds
Lieutenant: Cat’s Grace – 29 rounds
Dreadnought: Lesser Humanoid Essence – 80 rounds
Conditions:
Elemental #1 – shaken for 1 round
Elemental #2 – shaken for 1 round
Notes:
Red outline on Morph indicates he is on the roof of the central cabin (10' above the deck)