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Guest 6801328
Guest
Sanctuary states that "If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends." So as long as you cast Spirit Guardians first, it seems like you could walk around wreaking havoc without breaking Sanctuary.
Thoughts?
EDIT: I should have Googled before posting. It's been well discussed.
Thoughts?
EDIT: I should have Googled before posting. It's been well discussed.