Hussar
Legend
Imaro said:Save or die is commonly used to refer to the phenomenon of "one save failed = bad thing happens". But, I think you knew exactly what I meant so I'm not going to play semantic games... but no, 4e did away with save or die for the most part.
Well, no it didn't. What it did was make the odds fairly predictable - 1 in 8 without any modifications. You still have SoD, it's just that the odds are quite a bit more in favour of the PC's and the PC's gained the opportunity to stop the process by killing the Medusa.
For those who want a "mythical" medusa, why aren't you complaining about the saving throw? I mean, you can have staring contests with this creature and not turn to stone, so long as you make your saving throw. It most certainly is not "Look at the medusa and turn to stone" from myth. It's EXACTLY the same as every other medusa in D&D. The only difference in 4e is the change in odds.
Which in no way actually represents the mythical medusa. We've had this argument over and over and over again (where's [MENTION=957]BryonD[/MENTION] when you need him?) for the past two years. The D&D medusa has NEVER been, "See it and turn to stone". Not in any edition of D&D. Why would it be so now?
With the save DC that low, we're talking about a 50/50 chance of very low level characters being able to see the Medusa and not turn to stone.