Leif
Adventurer
Besharrn Blacktusk Half-Orc Ranger3
"Hmpf! So sez yew, Dannis. What happens when 'restless spirits' get more restless and not happy to stay at home on long, dark nights? That when they go roaming and find nice, warm houses to enter, especialy if there a necromancer commanding. Seen it, I have, in cave where I was whelped. Bad business, bad medicine." Besharrn is trying to stir up some new work for the party, and potentially a nice, fat reward.
[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk Half-Orc Ranger3
S15,D16,C14,I12,W12,C11
AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]
HP:33/35 -2 =31/35
Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]
Saves: Fort: +6 Ref: +7 Will: +3
Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]
Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam
Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
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"Hmpf! So sez yew, Dannis. What happens when 'restless spirits' get more restless and not happy to stay at home on long, dark nights? That when they go roaming and find nice, warm houses to enter, especialy if there a necromancer commanding. Seen it, I have, in cave where I was whelped. Bad business, bad medicine." Besharrn is trying to stir up some new work for the party, and potentially a nice, fat reward.
[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk Half-Orc Ranger3
S15,D16,C14,I12,W12,C11
AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]
HP:33/35 -2 =31/35
Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]
Saves: Fort: +6 Ref: +7 Will: +3
Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]
Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam
Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
[/sblock]