Marcon
First Post
Hey guys,
I'll be kicking off my WotBS campaign shortly so expect a few posts from me as I finish up the prep work.
Right after the fight at the Poison Apple Pub, the PCs are having a few scripted encounters on their way to the Depository Tower. I don't find any of these encounters thrilling enough to portray what is really going on in the city.
A damsel in distress in a building on fire and a merchant looking for his dire weasel, this is stuff that could happen virtually anywhere anytime. I'm looking for ideas that fit the mood of the adventure better. For example of a thrilling encounter, the one where they see a dying wyvern crash nearby and have to hunt down the injured Ragesian captain to finish him off (Not before he slaughtered an entire innocent family) is one I really liked.
I know the PCs are Level 1 and can't do much but still, did you come up with more fleshed-out ideas than the ones that can be found on pages 14-15?
-Marco
I'll be kicking off my WotBS campaign shortly so expect a few posts from me as I finish up the prep work.
Right after the fight at the Poison Apple Pub, the PCs are having a few scripted encounters on their way to the Depository Tower. I don't find any of these encounters thrilling enough to portray what is really going on in the city.
A damsel in distress in a building on fire and a merchant looking for his dire weasel, this is stuff that could happen virtually anywhere anytime. I'm looking for ideas that fit the mood of the adventure better. For example of a thrilling encounter, the one where they see a dying wyvern crash nearby and have to hunt down the injured Ragesian captain to finish him off (Not before he slaughtered an entire innocent family) is one I really liked.
I know the PCs are Level 1 and can't do much but still, did you come up with more fleshed-out ideas than the ones that can be found on pages 14-15?
-Marco