TheCrazyMuffinMan
First Post
Forked from the "1 Constitution" thread.
I'm running a DMPC who's a member of a clergy which has Travel as a domain. Also, the head of that clergy is level 15, and capable of some powerful divination and teleportation.
7 km further out, A fellow soldier has an entire leg in the grave, as the result of extreme supernatural injuries. Since my character's head cleric sent our team on the way to the town where we are now, it stands to reason that he'd want to monitor our progress. His clerical capabilities allow him to do this from that distance. I checked casting times and possible interaction times, and this is what would end up happening, assuming the archcleric wants to work in the best interests of the allies of his lower clergymen, and not just the clerics themselves.
Step 1: Superior- Discern Location
Step 2: Superior- Greater Scrying
Step 3: Superior- Message to the DMPC, "I scryed on you guys a while ago and noticed one of your allies needed dire assistance. I'll send someone over to help out."
Step 4: "(Clr9 envoy with Travel Domain)! I need you to teleport over to the town where (my PC) is and aid his allies. He is in almost as dire a condition as one can get without being dead."
Step 5: Clr9 envoy with Travel Domain teleports to location (all Taras clerics of 5th or greater have Studied Carefully all places of Stagnetia, and Superior himself is Very Familiar with all of them.)
Step 6: Envoy restores Devin
Step 7: Envoy teleports out, and back to the temple (very familiar).
Step 8: Profit.
The whole thing would take 30 minutes to do, including preparations, social interaction and the like. If I was the Superior, I would seriously want to do this for the sake of the quest. However, it reeks of Deus Ex Machina (along with being quite the anticlimax), and I'm not sure if it's worth that. Then again, much divination is a tiny bit DXM by nature, so I'll think it over. In the meantime, any advice?
It appears it is a matter of story and drama vs. practicality and capability.
I'm running a DMPC who's a member of a clergy which has Travel as a domain. Also, the head of that clergy is level 15, and capable of some powerful divination and teleportation.
7 km further out, A fellow soldier has an entire leg in the grave, as the result of extreme supernatural injuries. Since my character's head cleric sent our team on the way to the town where we are now, it stands to reason that he'd want to monitor our progress. His clerical capabilities allow him to do this from that distance. I checked casting times and possible interaction times, and this is what would end up happening, assuming the archcleric wants to work in the best interests of the allies of his lower clergymen, and not just the clerics themselves.
Step 1: Superior- Discern Location
Step 2: Superior- Greater Scrying
Step 3: Superior- Message to the DMPC, "I scryed on you guys a while ago and noticed one of your allies needed dire assistance. I'll send someone over to help out."
Step 4: "(Clr9 envoy with Travel Domain)! I need you to teleport over to the town where (my PC) is and aid his allies. He is in almost as dire a condition as one can get without being dead."
Step 5: Clr9 envoy with Travel Domain teleports to location (all Taras clerics of 5th or greater have Studied Carefully all places of Stagnetia, and Superior himself is Very Familiar with all of them.)
Step 6: Envoy restores Devin
Step 7: Envoy teleports out, and back to the temple (very familiar).
Step 8: Profit.
The whole thing would take 30 minutes to do, including preparations, social interaction and the like. If I was the Superior, I would seriously want to do this for the sake of the quest. However, it reeks of Deus Ex Machina (along with being quite the anticlimax), and I'm not sure if it's worth that. Then again, much divination is a tiny bit DXM by nature, so I'll think it over. In the meantime, any advice?
It appears it is a matter of story and drama vs. practicality and capability.
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