MNblockhead
A Title Much Cooler Than Anything on the Old Site
Not a fan of the "sell me on" posts. Not my job to sell you on it, I don't get a commission. But that's just me being my normal pedantic twit of a self. To answer in the spirit in which you asked I would sum up my experiences with D&D Beyond with "I'm glad I went with D&D beyond, but Roll20 may be a better option if you'll also want a VTT."
When I decided to subscribe to D&D Beyond I was looking for a convenient digital character sheet and an e-reader where the rules were searchable and cross-linked but also pleasant to read on a mobile device. Fantasy Ground and other VTTs at the time didn't offer a good interface for engaging with the rules other than in a mechanical fashion and just were not a good option for players and not good for reading a browsing material outside of games.
Over time DDB is only getting better. Development is backed by a well-established company and the development teams engagement with the community is an example for other software developers to emulate. Here are what I like about DDB as it stands now:
1. It excels as an e-reader, especially on iOS. Unlike PDFs, I find reading D&D on the mobile app to be pleasant. With some of the newer books, like Mordenkainens, I read most of the book on my phone, even though I have the physical book. For my aging eyes, it is actually easier to read using the app than the printed book. The Web version is also well designed and properly formats itself appropriately for various screen sizes.
2. I like the cross-referencing of terms in both the website and app and especially like the pop-up text in the Web version. I still come across some things that I wish were cross-referenced but they are the exceptions that prove how convenient the existing links are.
3. Recorded pronunciation examples for monsters are nice.
4. The recently revamped digital character sheet is great! I didn't use the character sheet initially because I found it cumbersome in play but they really listened to the community and the new version is a huge improvement and is the first digital character sheet I've come to prefer over paper versions. The PDF export is okay, but I still prefer Herolab's printed character sheets. But I only print as a convenient way to let DMs at AL events look over my character and as a backup.
I don't really use it for running adventures. I did buy Curse of Strahd, but I find that I really don't use it. I use the physical book when running the game. I do use the DDB version in game prep because of the search functionality.
DOWNSIDES
First, Roll20 has come out with web versions of the books as well. These are similar, reader-friendly online versions of the book. But you can get these are part of VTT. If you want a VTT, I don't know why you would go with DDB when you can get the material from Roll20 along with the VTT capabilities.
Global Search Lacks Filtering: the Global Search is TOO Global. The inability to search ONLY WITHIN, say, the Curse of Strahd book really decreases the utility of the DDB version of the APs during play. Even looking up a rule can be annoying. If I look up, say falling, it will pull up every instance of the word "falling" appearing in any book AND ALSO in the DDB FORUMS. Usually, I want to limit my rule search to the PHP and DMG. DDB really needs the ability to limit a search to a specific book. And I really hate having forum hits cluttering my search results.
No offline app version of the Character Sheet. You still need to have an internet connection or print out a paper back up to access your character sheets.
Terrible Adventurer's League support. They held off on developing AL support until the new rules were released. I understand that. I really hope this means they'll soon support proper XP, treasure point, and other AL logging in the character sheet. Currently, I use a separate Web site for this, which is annoying.
Anyway, I hope this helps.
When I decided to subscribe to D&D Beyond I was looking for a convenient digital character sheet and an e-reader where the rules were searchable and cross-linked but also pleasant to read on a mobile device. Fantasy Ground and other VTTs at the time didn't offer a good interface for engaging with the rules other than in a mechanical fashion and just were not a good option for players and not good for reading a browsing material outside of games.
Over time DDB is only getting better. Development is backed by a well-established company and the development teams engagement with the community is an example for other software developers to emulate. Here are what I like about DDB as it stands now:
1. It excels as an e-reader, especially on iOS. Unlike PDFs, I find reading D&D on the mobile app to be pleasant. With some of the newer books, like Mordenkainens, I read most of the book on my phone, even though I have the physical book. For my aging eyes, it is actually easier to read using the app than the printed book. The Web version is also well designed and properly formats itself appropriately for various screen sizes.
2. I like the cross-referencing of terms in both the website and app and especially like the pop-up text in the Web version. I still come across some things that I wish were cross-referenced but they are the exceptions that prove how convenient the existing links are.
3. Recorded pronunciation examples for monsters are nice.
4. The recently revamped digital character sheet is great! I didn't use the character sheet initially because I found it cumbersome in play but they really listened to the community and the new version is a huge improvement and is the first digital character sheet I've come to prefer over paper versions. The PDF export is okay, but I still prefer Herolab's printed character sheets. But I only print as a convenient way to let DMs at AL events look over my character and as a backup.
I don't really use it for running adventures. I did buy Curse of Strahd, but I find that I really don't use it. I use the physical book when running the game. I do use the DDB version in game prep because of the search functionality.
DOWNSIDES
First, Roll20 has come out with web versions of the books as well. These are similar, reader-friendly online versions of the book. But you can get these are part of VTT. If you want a VTT, I don't know why you would go with DDB when you can get the material from Roll20 along with the VTT capabilities.
Global Search Lacks Filtering: the Global Search is TOO Global. The inability to search ONLY WITHIN, say, the Curse of Strahd book really decreases the utility of the DDB version of the APs during play. Even looking up a rule can be annoying. If I look up, say falling, it will pull up every instance of the word "falling" appearing in any book AND ALSO in the DDB FORUMS. Usually, I want to limit my rule search to the PHP and DMG. DDB really needs the ability to limit a search to a specific book. And I really hate having forum hits cluttering my search results.
No offline app version of the Character Sheet. You still need to have an internet connection or print out a paper back up to access your character sheets.
Terrible Adventurer's League support. They held off on developing AL support until the new rules were released. I understand that. I really hope this means they'll soon support proper XP, treasure point, and other AL logging in the character sheet. Currently, I use a separate Web site for this, which is annoying.
Anyway, I hope this helps.