By the time Ntensity returns his astral scouting the group has started donning their chemical suits and gas masks.
The troll opens his blue peepers and turns off the music:
"All clear down there 'cept for some rats and spiders near the light points. Didn't see no ghouls, thank you very much." A shrug of huge shoulders,
"Doesn't mean there's nothing on'e electronic side of things, o' course..."
He then leans against the van with a smirk and proceeds to just look at the others putting on their hazmat suits, twirling his own mask around a beefy finger...
If anybody asks:
"Those things are gonna rip the *second* there's any action." Or a piece of rebar sticking out the wall. Or whatever.
He keeps his in the backpack, for when they hit *really* contaminated areas -- like the vault where Az likely keeps the thing -- their
Rejo.
OOC: NTensity will put on the mask, but not the suit.
OOC: Perception roll, second time around:
walking in the underground: 1D20+2 = [18]+2 = 20. Whatever he sees, he doesn't share.
[At the vent entrance]
Sotto voce:
"First step's getting Sov to an access point, right?" NTensity struggles to put his mask back on, having taken it off during the digging -- You can't f**ing *breathe* through that thing!
[sblock=Actions]Astral perception, please. What does the barrier look like (I'm assuming there
is one, right?). How far into the vent system would NTensity have to go be considered to be 'on the other side' and able to do some astral scouting?[/sblock]