sniffles
First Post
A Confusion of Riches
My recollection of the next few moments is unclear. At first I stood witless, and for some unknown reason Rock, who had been nearest me, began to run swiftly away from the vicinity. He then reduced in size to his normal height. A few breaths later he rushed back toward me and began to attack me! I shouted at him urgently, but no one could comphrehend my speech and I cannot recall what message I sought to convey.
When Rock struck me I felt compelled to return the attack. But my friend is capable of devastating blows and I quickly fell to the ground insensible. When I opened my eyes once more Liadan towered over me, still under the effect of the potion Pakkin had offered. I found myself attacking her, though I did not wish her any harm. She attempted to relieve me of my weapons and instead I turned this tactic back upon her.
In the meanwhile Nekaya had begun to attempt to pin Rock's arms so that he could attack no one else. Like myself, his behavior changed from moment to moment under effects of the curse.
I came to my senses once more and Liadan asked me to hand over my blades, as Erim had warned that I might become confused again at any time. I complied with her request. But thanks to Corellon the madness did not return. Rock approached me once his own madness had ceased and apologized for striking me, offering me one of his curative potions. I declined, for it was not my friend's desire to harm me, and Liadan had already given me sufficient quantity of Lathander's mercies to ease my wounds. Rock is too ready to take the blame for all sorrows on himself.
Rock took his grandsire's hammer and smashed the evil altar on the hillock into flinders. Once this was done we found that the priest whose head had been pierced by the black tentacle still lived, though his mind had fled. Nekaya and Liadan then began to disagree over what should be done with him. Nekaya insisted he should be slain at once, for his evil acts could not be forgiven. Liadan was unwilling to slay a helpless man and felt he should be offered a new beginning.
At last Liadan agreed that the man should be slain, for we had no means by which to care for him in his current state. She suggested using Lathander's power to cause him to be reborn in a new form, which she felt would fulfill the spirit of Lathander's teaching, but Nekaya feared he might continue to be evil even as something so low as a lizard. And in any case he would likely not survive long as a small creature, thus defeating the purpose of returning him to life. I did not contribute much to this discussion, feeling myself unworthy to speak. I did not wish to slay a helpless man any more than Liadan did, but I confess I had little forgiveness for his actions.
Liadan waited with the horses as Nekaya executed the man and searched his corpse for anything of import. Rock had been searching the other bodies and found several books of spells, but these were determined to be of a blasphemous nature. He also removed small quantities of starmetal from the corpses. All of the mad wizards had grafted bits of this stuff to their bodies. We decided to burn both bodies and books. The horrid books actually attempted to escape the flames, and had to be prodded back into the fire at sword point!
Having cleansed the hillock of evil to the best of our abilities, we returned to the dwarven caravan. On the way we encountered a few remaining of the monstrous things that had come through the rift, and we slew them.
On arriving among the dwarves we found them once more weary and wounded. Liadan and Nekaya offered the healing mercies of their gods, and we arranged to stand watch over the dwarves as they rested. Their gruff leader, Rogar Deepspike, stood guard with us.
On the following morning the dwarves arose refreshed and were much less taciturn than they had been on our first meeting, though we could speak but little with them as few of them knew the common tongue and among us only Rock and Erim know the dwarven language.
Rogar Deepspike brought us gifts in gratitude for our aid. His caravan bore many finely crafted items of armor and weaponry, and some of these he gave to us. I received a pair of dark steel bracers that I am told will grant me greater protection than my chain shirt can alone. Though I am somewhat loath to remove the enchanted bracers I had shared with Nicos, I must admit I seldom use my bow when I can draw steel and meet my foes toe to toe.
My friends received similarly fine gifts. Rock was given a ring that can protect him from acids. Nekaya received a handsome breastplate of mithral, and Erim had a shirt of mithral chain of an unusual dark color. To Liadan the dwarf gave a steel shield that can produce lightnings. In return, Rock gave to Rogar a silver mug he has long been working. Rogar seemed duly appreciative of Rock's craftsmanship. Rogar also purchased some of the starmetal Rock had taken from the evil mages, but Rock wished to retain some of it for his own use.
To our surprise, the dwarves used some potion to turn the bodies of their fallen to stone for transport back to their homes. Once this was done we parted ways with them, for their path did not lie toward Brimstone Keep. I am glad to have met more of my friend's doughty race, though these southern dwarves are unlike Rock's people in many ways.
After two days of travel we neared the point at which Brimstone Keep was believed to lie. It is situated in lands known as the Border Kingdoms, a place of constant strife where new warlords seem to declare themselves as often as the spring flowers bloom. We were waylaid along the track by men claiming an exhorbitant tax of 20 gold pieces per leg - a princely sum with as many mounts and pack beasts as we have in our train. Liadan and Rock managed to persuade them to agree to a more equitable amount.
They knew nothing of the location of Brimstone Keep. We also inquired as to the Grey Wizard, as Havin Wayfinder is known in this land, but they knew very little of his affairs either, though we had heard in Ankhapur that some unknown person had taken possession of his tower. We were given tokens of green cloth to show that we had paid our road tax, and told that we had entered the "Iron Kingdom".
Later a fog began to form about us, carrying with it a sulfurous smell from the Lake of Steam. We perceived lights in the fog, resembling the lights from windows, though we could scarcely make out the structures in which those windows hung. We came upon a signpost bearing the name "Banin", which we presumed must be a town. Another sign presented itself bearing the image of a cup, a musical note, and the number 7, which was interpreted to be the Seven Song Cup, and inn or tavern of some sort. Not wishing to spend the night amid the fog, we sought out this establishment.
As we entered the patrons fell silent and stared at us. I observed six well-armed and armored men sitting in one corner. The tavernkeeper attempted to persuade us to leave, telling us that we had come to the wrong place. When asked if Brimstone Keep lay nearby he grew quite agitated. One of the armored men rose and began to speak to us in a langorous, sneering manner I found offensive. Each time he made a remark he turned to one of his companions for confirmation, as though he could not think for himself.
This sneering fellow ordered us to put our weapons behind the bar. As one we all refused, sensing danger. Nekaya mournfully remarked, "Can we keep at least one of them alive for questioning?" to Rock, and we set ourselves in opposition to the armored men as they rose and assumed a formation.
It was obvious that they were experienced soldiers and well-trained, but once Erim had reduced their agility with a spell, overcoming them was no challenge to us. I think that only Nekaya took any injury in the fight, and that was only because one of them had attacked her while she attempted to minister to one of his fallen companions. Though they watched their leader fall first to a single blow from Rock's hammer, the men foolishly refused to surrender.
When all had been sent to whatever afterlife they deserved, it was discovered that the green paint on their shields had covered an emblem of the Zhentarim. Wondering why the Zhents sought territory so far from their lands, we sought to question the barkeep. But he refused to answer any questions out of fear. He would not help us, nor would he leave, believing that he could talk his way out of any trouble our actions might bring to him.
Despite his recalcitrance, between his few remarks and comments made by the soldiers before their deaths we learned that Brimstone Keep has been overtaken by a warlord of the name Tellesk. It also seems that Kal Brimstone, the man to whom we are to deliver Gadron's package, still resides within the keep, though whether as prisoner or in cooperation with this warlord we do not know. Though we would gladly pass on and leave this place behind, we have made a promise to deliver Gadron's parcel, and we must now brave the dangers of the keep.
May Corellon bless us and protect us from evil.
Quips & Quotes for this session:
Zora: "We threw a Rock at it."
Erim: "Pakkin enbiggened us."
Hedrin: "Everyone needs more extrasize."
Devo: "You do nothing but babble incoherently."
Zora: "Which makes you a GM!"
Devo: "Pakkin is confused."
Erim: "But that's his normal state, so he doesn't have to roll."
Devo: "It's possible he (the wizard who got a head-piercing) was excommunicated from his church."
sniffles: "He was excommunicated from his brain!"
Jubilee: "I kill him while Liadan looks something up."
Hedrin: "He's got a scroll of atonement. It's a 'get out of guilt free' card."
Hedrin: "Sorry, Rock is in a rage right now, if you'd like to leave a message."
My recollection of the next few moments is unclear. At first I stood witless, and for some unknown reason Rock, who had been nearest me, began to run swiftly away from the vicinity. He then reduced in size to his normal height. A few breaths later he rushed back toward me and began to attack me! I shouted at him urgently, but no one could comphrehend my speech and I cannot recall what message I sought to convey.
When Rock struck me I felt compelled to return the attack. But my friend is capable of devastating blows and I quickly fell to the ground insensible. When I opened my eyes once more Liadan towered over me, still under the effect of the potion Pakkin had offered. I found myself attacking her, though I did not wish her any harm. She attempted to relieve me of my weapons and instead I turned this tactic back upon her.
In the meanwhile Nekaya had begun to attempt to pin Rock's arms so that he could attack no one else. Like myself, his behavior changed from moment to moment under effects of the curse.
I came to my senses once more and Liadan asked me to hand over my blades, as Erim had warned that I might become confused again at any time. I complied with her request. But thanks to Corellon the madness did not return. Rock approached me once his own madness had ceased and apologized for striking me, offering me one of his curative potions. I declined, for it was not my friend's desire to harm me, and Liadan had already given me sufficient quantity of Lathander's mercies to ease my wounds. Rock is too ready to take the blame for all sorrows on himself.
Rock took his grandsire's hammer and smashed the evil altar on the hillock into flinders. Once this was done we found that the priest whose head had been pierced by the black tentacle still lived, though his mind had fled. Nekaya and Liadan then began to disagree over what should be done with him. Nekaya insisted he should be slain at once, for his evil acts could not be forgiven. Liadan was unwilling to slay a helpless man and felt he should be offered a new beginning.
At last Liadan agreed that the man should be slain, for we had no means by which to care for him in his current state. She suggested using Lathander's power to cause him to be reborn in a new form, which she felt would fulfill the spirit of Lathander's teaching, but Nekaya feared he might continue to be evil even as something so low as a lizard. And in any case he would likely not survive long as a small creature, thus defeating the purpose of returning him to life. I did not contribute much to this discussion, feeling myself unworthy to speak. I did not wish to slay a helpless man any more than Liadan did, but I confess I had little forgiveness for his actions.
Liadan waited with the horses as Nekaya executed the man and searched his corpse for anything of import. Rock had been searching the other bodies and found several books of spells, but these were determined to be of a blasphemous nature. He also removed small quantities of starmetal from the corpses. All of the mad wizards had grafted bits of this stuff to their bodies. We decided to burn both bodies and books. The horrid books actually attempted to escape the flames, and had to be prodded back into the fire at sword point!
Having cleansed the hillock of evil to the best of our abilities, we returned to the dwarven caravan. On the way we encountered a few remaining of the monstrous things that had come through the rift, and we slew them.
On arriving among the dwarves we found them once more weary and wounded. Liadan and Nekaya offered the healing mercies of their gods, and we arranged to stand watch over the dwarves as they rested. Their gruff leader, Rogar Deepspike, stood guard with us.
On the following morning the dwarves arose refreshed and were much less taciturn than they had been on our first meeting, though we could speak but little with them as few of them knew the common tongue and among us only Rock and Erim know the dwarven language.
Rogar Deepspike brought us gifts in gratitude for our aid. His caravan bore many finely crafted items of armor and weaponry, and some of these he gave to us. I received a pair of dark steel bracers that I am told will grant me greater protection than my chain shirt can alone. Though I am somewhat loath to remove the enchanted bracers I had shared with Nicos, I must admit I seldom use my bow when I can draw steel and meet my foes toe to toe.
My friends received similarly fine gifts. Rock was given a ring that can protect him from acids. Nekaya received a handsome breastplate of mithral, and Erim had a shirt of mithral chain of an unusual dark color. To Liadan the dwarf gave a steel shield that can produce lightnings. In return, Rock gave to Rogar a silver mug he has long been working. Rogar seemed duly appreciative of Rock's craftsmanship. Rogar also purchased some of the starmetal Rock had taken from the evil mages, but Rock wished to retain some of it for his own use.
To our surprise, the dwarves used some potion to turn the bodies of their fallen to stone for transport back to their homes. Once this was done we parted ways with them, for their path did not lie toward Brimstone Keep. I am glad to have met more of my friend's doughty race, though these southern dwarves are unlike Rock's people in many ways.
After two days of travel we neared the point at which Brimstone Keep was believed to lie. It is situated in lands known as the Border Kingdoms, a place of constant strife where new warlords seem to declare themselves as often as the spring flowers bloom. We were waylaid along the track by men claiming an exhorbitant tax of 20 gold pieces per leg - a princely sum with as many mounts and pack beasts as we have in our train. Liadan and Rock managed to persuade them to agree to a more equitable amount.
They knew nothing of the location of Brimstone Keep. We also inquired as to the Grey Wizard, as Havin Wayfinder is known in this land, but they knew very little of his affairs either, though we had heard in Ankhapur that some unknown person had taken possession of his tower. We were given tokens of green cloth to show that we had paid our road tax, and told that we had entered the "Iron Kingdom".
Later a fog began to form about us, carrying with it a sulfurous smell from the Lake of Steam. We perceived lights in the fog, resembling the lights from windows, though we could scarcely make out the structures in which those windows hung. We came upon a signpost bearing the name "Banin", which we presumed must be a town. Another sign presented itself bearing the image of a cup, a musical note, and the number 7, which was interpreted to be the Seven Song Cup, and inn or tavern of some sort. Not wishing to spend the night amid the fog, we sought out this establishment.
As we entered the patrons fell silent and stared at us. I observed six well-armed and armored men sitting in one corner. The tavernkeeper attempted to persuade us to leave, telling us that we had come to the wrong place. When asked if Brimstone Keep lay nearby he grew quite agitated. One of the armored men rose and began to speak to us in a langorous, sneering manner I found offensive. Each time he made a remark he turned to one of his companions for confirmation, as though he could not think for himself.
This sneering fellow ordered us to put our weapons behind the bar. As one we all refused, sensing danger. Nekaya mournfully remarked, "Can we keep at least one of them alive for questioning?" to Rock, and we set ourselves in opposition to the armored men as they rose and assumed a formation.
It was obvious that they were experienced soldiers and well-trained, but once Erim had reduced their agility with a spell, overcoming them was no challenge to us. I think that only Nekaya took any injury in the fight, and that was only because one of them had attacked her while she attempted to minister to one of his fallen companions. Though they watched their leader fall first to a single blow from Rock's hammer, the men foolishly refused to surrender.
When all had been sent to whatever afterlife they deserved, it was discovered that the green paint on their shields had covered an emblem of the Zhentarim. Wondering why the Zhents sought territory so far from their lands, we sought to question the barkeep. But he refused to answer any questions out of fear. He would not help us, nor would he leave, believing that he could talk his way out of any trouble our actions might bring to him.
Despite his recalcitrance, between his few remarks and comments made by the soldiers before their deaths we learned that Brimstone Keep has been overtaken by a warlord of the name Tellesk. It also seems that Kal Brimstone, the man to whom we are to deliver Gadron's package, still resides within the keep, though whether as prisoner or in cooperation with this warlord we do not know. Though we would gladly pass on and leave this place behind, we have made a promise to deliver Gadron's parcel, and we must now brave the dangers of the keep.
May Corellon bless us and protect us from evil.
Quips & Quotes for this session:
Zora: "We threw a Rock at it."
Erim: "Pakkin enbiggened us."
Hedrin: "Everyone needs more extrasize."
Devo: "You do nothing but babble incoherently."
Zora: "Which makes you a GM!"
Devo: "Pakkin is confused."
Erim: "But that's his normal state, so he doesn't have to roll."
Devo: "It's possible he (the wizard who got a head-piercing) was excommunicated from his church."
sniffles: "He was excommunicated from his brain!"
Jubilee: "I kill him while Liadan looks something up."
Hedrin: "He's got a scroll of atonement. It's a 'get out of guilt free' card."
Hedrin: "Sorry, Rock is in a rage right now, if you'd like to leave a message."