Name: Liu Xie
Region: Aerenal
Class: Druid
Race: Human
Size: Medium
Gender: Female
Alignment: Neutral Good
Deity:
Level: 2
Exp: 1,000
STR 12 (+1) (4 pts)
DEX 14 (+2) (6 pts)
CON 12 (+1) (4 pts)
INT 14 (+2) (6 pts)
WIS 16 (+3) (10 pts)
CHA 10 (0) (2 pts)
HP: 18
AC: 16 = 10 + 4 (armor) + 2 (dex)
Flat-footed: 14
Touch: 12
INIT: +2
BAB: +1 (melee: +2, Ranged +3)
Fort: +4 = +3 (base) +1 (ability)
Ref: +2 = +0 (base) +2 (ability)
Will: +6 = +3 (base) +1 (ability)
Spells Per day/DC: Level 0: 4/13, Level 1: 3/14
Standard memorization:
Orisons: Cure minor wounds, Detect Magic, Naturewatch, Create Water
1st level: Omen of Peril, Shilleagh, Entangle
Weapon:
Scimitar +3 attack 1d6+1 damage x2 on 18-20
Shortspear +2 attack 1d6+1 damage x2 on 20
Shillelagh +3 attack 2d6+2 damage x2 on 20
Shortspear (thrown) +3 attack 1d6+1 damage x2 on 20 20' range increment
Sling +3 attack 1d4+1 damage x2 on 20 50' range increment
Armor:
Leather +2 AC -0 Check Penalty +6 Max Dex Bonus
Heavy wooden shield +2 AC -2 Check Penalty
Languages: Common, Sylvan, Elvish, Orcish
Abilities:
-- +2 to all Survival checks made in the wilderness due to synergy with Knowledge(Nature)
-- Spontaneous casting (convert memorized spell to summon nature's ally)
-- Can't cast Evil spells
-- Wild Empathy (Improve relations with animals, +2 bonus due to 5 ranks in Handle Animal)
-- Woodland Stride (Move through any natural growth without taking damage or slowing movement)
-- Animal companion (Dog, riding - knows the tricks Attack, Come, Defend, Down, Heel, Fetch, and Track)
Kip - Medium Magical Beast, HD: 2d8+4, HP:13, Init +2, Speed 40', AC 20 (+4 Armor, +4 Natural Armor, +2 Dex), Touch: 12, Flat-footed: 18, BAB: +1, Grapple: +3, Attacks: Bite +3/1d6+3+trip attack, Space: 5', Reach: 5', Special Qualities: Low-light vision, scent, link, share spells, Fort: +5, Ref: +5, Will: +1, Str: 15, Dex:15, Con:15, Int:2, Wis:12, Cha:6, Skills: Jump +8, Listen +5, Spot +5, Swim +3, Survival +1, Feats: Alertness, Track
Feats:
-- Spell Focus(Conjuration)
-- Augument Summoning
Skill Points: 35 Max Ranks: 5/2
Skills: Total Ability Ranks Misc
Concentration +6 +1 +5
Handle Animal +5 0 +5 +4 with animal companion for a total of +9
Knowledge(Nature) +11 +2 +5 +2 (Druid) +2 (Synergy: Survival)
Listen +8 +3 +5
Spellcraft +7 +2 +5
Spot +8 +3 +5
Survival +9 +3 +4 +2 (Druid)
Language (1, Orcish)
Starting Gold: 950gp
Equipment:
-- Masterwork cold iron Scimitar 4.0 lb 330 gp
-- Silvered Shortspear 3.0 lb 91 gp
-- Sling - lb - gp
-- 20 bullets 10.0 lb 2 sp
-- Leather armor 15.0 lb 15 gp
-- Heavy wooden shield 10.0 lb 7 gp
-- 2 potions cure light wounds - lb 100 gp
-- Backpack 2.0 lb 2 gp
-- Bedroll 5.0 lb 1 sp
-- 2 winter blankets 6.0 lb 1 gp
-- Caltrops 2.0 lb 1 gp
-- 7 days trail rations 7.0 lb 35 sp
-- Signal whistle - lb 8 sp
-- Chain shirt barding 25.0 lb 200 gp
-- Identification papers, with picture 3 gp
Total Weight: 86.5 lbs
Total Money: 248 gp, 4 sp
Max Weight: 33 light 66 medium 100 heavy
Age: 19
Height: 5'4"
Weight: 115 lbs
Eyes: Kaleidoscope
Hair: Dark Brown, braided
Skin: Pale
Name: Eldon Splinthollow
Region: Breland
Class: Rogue 1/Warlock 1
Race: Halfling
Size: Small
Gender: Male
Alignment: Chaotic Neutral
Deity: none
Level: 2
Exp: 1,000
STR 8-2=6 (-2) (0 pts)
DEX 17+2=19 (+4) (13 pts)
CON 10 (+0) (2 pts)
INT 14 (+2) (6 pts)
WIS 9 (-1) (1 pts)
CHA 16 (+3) (10 pts)
HP: 12
AC: 18 = 10 +3 (armor) +4 (dex) +1 (size)
Flat-footed: 14
Touch: 15
INIT: +8 (dex: +4, improved init: +4)
BAB: +0 (melee: -1, Ranged +5)
Fort: +1 = +0 (base) +0 (ability) +1 (racial)
Ref: +7 = +2 (base) +4 (ability) +1 (racial)
Will: +2 = +2 (base) -1 (ability) +1 (racial)
Weapon:
Dagger -1 attack 1d3-2 damage x2 on 19-20
Light Crossbow +5 attack 1d6 damage x2 on 19-20 80 ft.
Eldritch Blast +5 attack 1d6 damage x2 on 20 60 ft.
Armor:
Studded Leather, MW +3 AC -0 AC Penalty +5 Max Dex
Languages: Abyssal, Common, Dwarven, Elven, Halfling
Abilities:
Race
-- +2 racial bonus to Climb, Jump, and Move Silently
-- +1 racial bonus on all saves
-- +2 morale bonus on saves vs. fear
-- +1 racial bonus on attacks with thrown weapons and slings
-- +2 racial bonus to Listen
Rogue
-- Sneak Attack +1d6 (usable with eldritch blast)
-- Trapfinding
Warlock
-- Eldritch Blast 1d6
-- Least Invocation - Spiderwalk
Feats:
-- Improved Initiative
Skill Points: 44 Max Ranks: 5/2
Skills: Total Ability Ranks Misc
Appraise +2 +2 +0
Balance +4 +4 +0
Bluff +8 +3 +5
Climb +0 -2 +0 +2 race
Concentration +0 +0 +0
Decipher Script +5 +2 +3
Diplomacy +9 +3 +4 +2 synergy
Disguise +10 +3 +4 +2 synergy
Escape Artist +4 +4 +0
Forgery +5 +2 +3
Gather Information +6 +3 +3
Heal -1 -1 +0
Hide +11 +4 +3 +4 size
Intimidate +7 +3 +2 +2 synergy
Jump +0 -2 +0 +2 race
Knowledge (local) +6 +2 +4
Listen +1 -1 +0 +2 race
Move Silently +10 +4 +4 +2 race
Perform +3 +3 +0
Ride +4 +4 +0
Search +2 +2 +0
Sense Motive -1 -1 +0
Speak Language +2 Abyssal
Spellcraft +4 +2 +2
Spot -1 -1 +0
Survival -1 -1 +0
Swim -2 -2 +0
Use Magic Device +8 +3 +5
Use Rope +4 +4 +0
Starting Gold: 1025gp
Equipment:
-- Studded Leather, MW 10.0 lb 175 gp
-- Dagger 1.0 lb 2 gp
-- Light Crossbow 2.0 lb 35 gp
-- Bolts (20) 1.0 lb 2 gp
-- Traveler's Outfit 2.5 lb 0 gp
-- Backpack 1.0 lb 2 gp
-- Caltrops 2.0 lb* 1 gp
-- Ink xxx lb* 8 gp
-- Inkpen xxx lb* 1 sp
-- Map/Scroll Case 0.5 lb* 1 gp
-- Paper x2 xxx lb* 8 sp
-- Parchment x2 xxx lb* 4 sp
-- Belt pouch x2 0.5 lb 2 gp
-- Sealing Wax 1.0 lb 1 gp
-- Waterskin 2.0 lb* 1 gp
-- Warpony xxx lb 100 gp
-- Riding Saddle xxx lb 10 gp
-- Saddlebags x2 xxx lb 8 gp
-- Bit and Bridle xxx lb 2 gp
-- Potion of Expeditious Retreat xxx lb 50 gp**
-- Potion of Expeditious Retreat xxx lb 50 gp
-- Potion of Cure Light Wounds x2 xxx lb 100 gp
-- Potion of Comprehend Languages xxx lb 50 gp
*On warpony
**For Coal
Total Weight: 18 lbs
Total Money: 423 gp, 7 sp
Max Weight: 20 light 40 medium 60 heavy
Age: 23
Height: 3' 0"
Weight: 34 lbs
Eyes: Black
Hair: Black
Skin: Dark tan
Name: Ka’ashawndrah Leelootuu Treeglitter
Region: Lhazaar Pricipalities
Class: Wizard (Enchantress)
Race: Elf
Gender: Female
Alignment: Neutral Good
Deity: The Undying Court
Level: 2
Exp: 1,000
STR 8 (-1) (0 pts)
DEX 8+2=10 (+0) (0 pts)
CON 14-2=12 (+1) (6 pts)
INT 18 (+4) (16 pts)
WIS 12 (+1) (4 pts)
CHA 14 (+2) (6 pts)
HP: 10
AC: 10 = 10
Flat-footed: 10
Touch: 10
INIT: +0
BAB: +1 (melee: +0, Ranged +1)
Fort: +1 = +0 (base) +1 (con)
Ref: +0 = +0 (base) +0 (dex)
Will: +4 = +3 (base) +1 (wis)
Weapon:
Longsword, Masterwork +1 attack 1d8-1 damage x2 on 19-20
Armor:
None
Languages: Common, Elven, Draconic, Undercommon, Quori, Mabran
Abilities:
-- Proficient with club, dagger, heavy crossbow, light crossbow, rapier, and
quarterstaff
-- Summon Familiar
-- Scribe Scroll bonus feat
-- Immunity to magic sleep effects
-- +2 racial saving throw bonus against enchantment spells or effects
-- Low-Light Vision
-- Martial Weapon Proficiency feats for the longsword, rapier, longbow
(including composite longbow), and shortbow (including composite shortbow)
as bonus feats
-- +2 racial bonus on Listen, Search, and Spot checks
Feats:
-- Scribe Scroll*
-- Favored in House (Thuranni)
*bonus wizard feat
Skill Points: 30 Max Ranks: 5/2.5
Skills: Total Ability Ranks Misc
Concentration +6 +1 +5
Decipher Script +9 +4 +5
Diplomacy +4 +2 +1 cc +1
Knowledge (arcana) +9 +4 +5
Listen +4(+6) +1 +1 cc +2(+4)*
Move Silently +4 +0 +1 cc +3
Search +7 +4 +1 cc +2
Spellcraft +9 +4 +5
Spot +4(+6) +1 +1 cc +2(+4)*
*When familiar is nearby
Magic:
Specialist School: Enchantment
Prohibited Schools: Conjuration & Evocation
Save: 14+spell level
Spells/Day: 4/4
Spellbook:
0: Arcane Mark, Daze*, Detect Magic, Detect Poison, Disrupt Undead,
Ghost Sound, Mage Hand, Mending, Message, Open/Close, Prestidigitation,
Read Magic, Resistance, Touch of Fatigue
1: Alarm, Charm Person*, Disguise Self, Enlarge Person, Hypnotism*,
Magic Weapon, Repair Light Damage, Shield, Sleep*
In Memory:
0: Daze*, Mage Hand, Resistance, Touch of Fatigue
1: Charm Person*, Repair Light Damage, Shield, Sleep*
*Enchantment spell
Starting Gold: 975 gp
Equipment:
-- MW Longsword 4.0 lb 315 gp
-- Glyphbook 2.0 lb 20 gp
-- Arcane Signet Ring ------ 150 gp
-- Backpack 2.0 lb 2 gp
-- Spell Component Pouch 2.0 lb 5 gp
-- Spellbook 3.0 lb ----
-- Traveler's Outfit, Glamerweave 4.0 lb 100 gp
-- Familiar ------ 100 gp
-- Donation to party wands ------ 250 gp
-- Standard Identification Papers ------ ------
-- Wand of Repair Light Damage ------ ------
Total Weight: 17.0 lbs
Total Money: 33 gp
Max Weight: 26 light 53 medium 80 heavy
Age: 145
Height: 5'5"
Weight: 120 lbs
Eyes: Amber
Hair: Brown
Skin: Fair
Familiar:
Peaches; Female Black Cat; Tiny Magical Beast; HD 2d8; hp 5; Init +2;
Spd 30 ft.; AC 15 (+2 size, +2 Dex, +1 natural); BAB +1; Grp -11;
Atk +5 melee (claw, 1d2-4/x2), Full Atk +5 melee (2 claws, 1d2-4/x2) &
+0 melee (bite, 1d3-4/x2); SA -; SQ low-light vision, scent; AL TN;
SV Fort +2, Ref +4, Will +4; Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 7.
Skills & Feats: Balance +10, Climb +6, Concentration +5, Decipher Script +3,
Diplomacy -1, Hide +14*, Jump +10, Knowledge (arcana) +3, Listen +3,
Move Silently +6, Search -1, Spellcraft +3, Spot +3; Weapon Finesse.
Special: Alertness, improved evasion, share spells, empathic link.
[/color]
[color=#999999]Name: Fixer
Region: Sharn
Class: Artificer 2
Race: Warforged
Size: Medium
Gender: Male Personality
Alignment: Lawful Neutral
Deity: none
Level: 2
Exp: 1,000
ACTION POINTS: 6 (d6)
STR 8 (-1) (0 pts)
DEX 14 (+2) (6 pts)
CON 14 (+2) (4 pts)
INT 16 (+3) (10 pts)
WIS 10 (+0) (4 pts)
CHA 13 (+1) (8 pts)
HP: 16
Base Dex Armor
AC: 17 = 10 + 2 + 5
Flat-footed: 15
Touch: 12
INIT: +2
BAB: +1 (melee: +0, Ranged +3)
Fort: +2 = +0 (base) +2 (ability)
Ref: +2 = +0 (base) +2 (ability)
Will: +3 = +3 (base) +0 (ability)
Weapon:
Hvy Crossbow +3 attack 1d10 damage x2 on a 19-20
Wrench (Club) +0 attack 1d6-1 damage x2 on a 20
Armor:
Warforged Mithral body +5 AC -2 AC Penalty +5 Max Dex
Languages: Common,Dwarven,Elven
Race Traits:
-Immune to poison, sleep effects, paralysis, disease, nausea,
fatigue,
exhaustion, effects that cause the sickened condition, and energy
drain
-No natural healing
-Affected by spells that target living subjects and spells that
target
constructs
-Take half benefit from hit-point restoring spells of the healing
subschool
-Vulnerable to spells and effects which target wood, metal and stone
-Stabilise automatically between -1 and -9 hitpoints
-Does not eat, drink or sleep, but can benefit from magical
consumables
such as potions
-Light Fortification: 25% chance to avoid the extra damage from
sneak
attacks and critical hits
-Natural Slam attack, 1d4 damage
Class Abilities:
-Artificer Knowledge
-Artisan Bonus (+2 UMD for scrolls)
-Disable Trap
-Item Creation
-Scribe Scroll
-Brew Potion
Feats:
-- Mithral body (+5 armor bonus, +5 max.dex. -2 Armor penalty)
Skill Points: 35 Max Ranks: 5/2.5
Skills: Total Ability Ranks Misc
Related
Mod = Rnk Abl Msc | Skills: Ability Untrained?
- +6 = 3 +3 +0 | Appraise (INT) Yes
x +0 = 0 +2 -2! | Balance (DEX) Yes
x +1 = 0 +1 +0 | Bluff (CHA) Yes
x -2 = 0 +0 -2! | Climb (STR) Yes
- +7 = 5 +2 +0 | Concentration (CON) Yes
- +6 = 3 +3 +0 | *Craft: Armorsmithing (INT) Yes
x +? = 0 +3 +0 | Decipher Script (INT) No
x +1 = 0 +1 +0 | Diplomacy (CHA) Yes
- +10 = 5 +3 +2 | Disable Device (INT) No
x +1 = 0 +1 +0 | Disguise (CHA) Yes
x +0 = 0 +2 -2! | Escape Artist (DEX) Yes
x +3 = 0 +3 +0 | Forgery (INT) Yes
x +1 = 0 +1 +0 | Gather Information (CHA) Yes
x +? = 0 +1 +0 | Handle Animal (CHA) No
x +0 = 0 +0 +0 | Heal (WIS) Yes
x +0 = 0 +2 -2! | Hide (DEX) Yes
x +1 = 0 +1 +0 | Intimidate (CHA) Yes
x -2 = 0 +0 -2! | Jump (STR) Yes
- +5 = 2 +3 +0 | Knowledge Arcana (INT) No
- +5 = 2 +3 +0 | Knowledge Architecture & Engineering (INT) No
- +5 = 2 +3 +0 | Knowledge The Planes (INT) No
x +2 = 0 +0 +2 | Listen (WIS) Yes
x +0 = 0 +2 -2! | Move Silently (DEX) Yes
- +8 = 4 +2 +2 | Open Lock (DEX) No
x +? = 0 +1 +0 | *Perform: (CHA) Yes
- +? = 0 +0 +0 | *Profession: (WIS) No
x +2 = 0 +2 +0 | Ride (DEX) Yes
- +3 = 0 +3 +0 | Search (INT) Yes
x +0 = 0 +0 +0 | Sense Motive (WIS) Yes
x +0 = 0 +2 -2! | Sleight of Hand (DEX) No
- +8 = 5 +3 +0 | Spellcraft (INT) No
x +0 = 0 +0 +0 | Spot (WIS) Yes
x +0 = 0 +0 +0 | Survial (WIS) Yes
x +0 = 0 +0 -2! | Swim (STR) Yes
x +0 = 0 +2 -2! | Tumble (DEX) No
- +6 = 5 +1 +0 | Use Magic Device (CHA) No
x +2 = 0 +2 +0 | Use Rope (DEX) Yes
! = Armor Check Penalty applies (double for Swim)
* = Requires specialization
INFUSIONS:
LEVEL 1 (4/day)
-------------------
Armor Enhancement, Lesser
Energy Alteration
Enhancement Alteration
Identify
Inflict Light Damage
Light
Magic Stone
Magic Vestment
Magic Weapon
Repair Light Damage
Resistance Item
Shield of Faith
Skill Enhancement
Spell Storing Item
Weapon Augmentation, Personal
Material Components:
Armor Enhancement ointment x10 100gp
Energy Alteration Ointment x1 50gp
Identify crushed pearl 100gp
Craft Reserve: 40pt
Scrolls:
Lvl1 (12,5gp 1Xp DC21)
Lvl2 ( 75gp 6Xp DC23)
Potions:
Lvl1 ( 75gp 6Xp DC21)
Lvl2 (150gp 12Xp DC23)
POSESSIONS: Carrying: 24lb
Light Load:26lb
Medium Load: 27-53lb
Heavy load : 54-80lb
lift:160lb
Drag:400lb
Weapons:
NAME QTY COST WEIGHT NOTES
Heavy Crossbow 1 50gp 8lb Back
-Bolts 40 4gp 4lb Quiver
Wrench (Club) 1 - 3lb Belt
Scrolls:
Repair Moderate Damage (CLv3, DC 23)
Potions:
Repair Light Damage
Other:
Leather apron 1 5gp 4lb Wearing
Mwk Thieves Tools 1 100gp 2lb Secret torso compartment
Mwk Artisan Tools 1 55gp 5lb At the shop
Warforged repair kit 1 50gp 1lb Belt
Spell component belt 1 5gp 2lb
Identification papers 1 2gp
Treasure: 54gp + 250gp (for the wand pool)
[/color][color=#999999]
HP 6; Init +1; Spd 30 ft; AC 12 (touch 12, flat-footed 11); Base Attack +0;
Grp -4; Atk +0 melee (1d4/1d4 quarterstaff); SA darkvision; AL NG; SV Fort +0,
Ref +1, Will +2; Str 8, Dex 12, Con 10, Int 10, Wis 10, Cha 8.
Skills: Bluff +3, Craft (Armorsmith) +2, Craft (Weaponsmith) +2, Diplomacy
+5, Hide +5, Knowledge (history) +4, Knowledge (local) +4, Profession
(storekeeper) +4, Sense Motive +2
Feats: Negotiator
Languages: Common, Goblin
Possessions: clothing, quarterstaff
Name: Wan-Tan Okasabi
Region: Sharn
Class: Monk
Race: Dwarf
Size: Medium
Gender: Male
Alignment: Lawful Neutral
Deity: none
Level: 2
Exp: 1,000
STR 10 (+0) (2 pts)
DEX 16 (+3) (10 pts)
CON 13+2=15 (+2) (5 pts)
INT 10 (+0) (2 pts)
WIS 18 (+4) (16 pts)
CHA 9-2=7 (-2) (1 pts)
HP: 20
AC: 17 = 10 + 4 (wis) + 3 (dex)
Flat-footed: 14
Touch: 17
INIT: +3
BAB: +1 (melee: +1, Ranged +4)
Fort: +5 = +3 (base) +2 (ability)
Ref: +6 = +3 (base) +3 (ability)
Will: +7 = +3 (base) +4 (ability)
Weapon:
Sai +1 attack 1d3/1d4 damage x2 on 20 +4 disarm
Armor:
-- None
Languages: Common, Dwarven
Abilities:
-- Standard Dwarven Monk Abilities
Feats:
--Dodge
--Improved Grapple (1st)
--Combat Reflexes (2nd)
--Flurry of Blows
--Evasion
--Improved Unarmed Strike
Skill Points: 20 Max Ranks: 5/2.5
Skills: Total Ability Ranks Misc
Tumble +8 +3 +5
Climb +4 +0 +4
Balance +5 +3 +2
Spot +7 +4 +3
Sense Motive +7 +4 +3
Perform (wind) +2 -2 +2 +2 (masterwork flute)
Know (Religon) +1 +0 +1
Starting Gold: 912 gp 5 sp
Equipment:
-- Silver Sai 1.0 lb 21 gp
-- Cold Iron Sai 1.0 lb 2 gp
-- Sai (2) 2.0 lb 2 gp
-- Backpack 2.0 lb 2 gp
-- Monk Outfit 2.0 lb free
-- Fishhook 0.0 lb 1 sp
-- Flint and steel 0.0 lb 1 gp
-- Belt pouch 0.5 lb 1 gp
-- Silk Rope (50ft) 5.0 lb 10 gp
-- Bedroll 5.0 lb 1 sp
-- Trail Rations 1.0 lb 5 sp
-- Cure light potion (2) 0.0 lb 100 gp
-- Darkwood Flute 1.5 lb 130 gp
-- Flashpellet (2) 0.0 lb 100 gp
-- Skin of cheap wine 4.0 lb 1.2 sp
*wand fund* 0.0 lb 340 gp
Total Weight: 26 lbs
Total Money: 201 gp 6 sp
Max Weight: 33 light 66 medium 100 heavy
Age: 80
Height: 4'1"
Weight: 150 lbs
Eyes: brown
Hair: dyed red, pony tail and goatee
Skin: ruddy, scarred