Gurr’khan looks around at the members of the Guardian Angels, looking even more dyspeptic than he normally does around them. “Let me see if I’ve got this straight. Nameless died, visited Xoriat, and returned with a possible portal to it in his chest. You visited someone called the Fleshweaver, and decided it would be a good idea to let him experiment on you. And according to him, if Nameless dies or is in one place too long, then the portal activates and Xoriat is once more in contact with Eberron.”
He sighs, looking older and grayer than his years and orcish heritage make him, and then gives Korm a dirty look. “Normally, I’d be really interested in a Gatekeeper evincing aspects of various aberrations, but it seems that’s a minor problem right now. Assuming you are correct.” He looks at Nameless, studying him with a combination of concern and fascination, which overlays a faint sympathy. “You are sure you actually went to Xoriat? You, if anyone, should know that is impossible.”
“I know,” says Nameless. “But I’m quite certain that I did.”
“And that you returned with that portal inside you?”
“Actually, that’s something we only really have Mordain’s word for, but he is by far the most powerful spellcaster we have ever encountered. I’m by far the most skilled arcanist in Sharn, and he’s significantly ahead of me.” For now. “He was quite certain about it. And extremely helpful. I trust him, and even if I don’t have a way of verifying what he said, one thing is certain – I have an extremely potent magical aura in my chest.” After a moment of thought, he adds, “If nothing else, we know that after I was quite clearly dead, I was brought back via a reincarnation which evidently didn’t work, since the materials utilized in it were not used up, and returned without any of the ill effects that normally attend being brought back by that spell.”
“Other than the ‘ill effect’ of coming back all screwed up!” snorts Luna. She looks at Gurr’khan and jerks a thumb at Korm. “I still say it’s because these idiots made a fake, aberration-loving druid bring him back.”
“Hey!” says Korm, half-indignantly and half-amused. “Says the person with two symbionts inside her! I’m just using their abilities against them, like you do.”
Gurr’khan cuts the two off hastily. “I never thought I would say this after what happened with you and the Key, but this is more serious a situation than I’ve ever encountered, and I’m not in a position to make any decisions or really suggest anything. You need to contact Saala and meet her as soon as possible. Perhaps she can suggest a way to deal with the situation.”
“That sounds reasonable,” says Nameless. “And we are relatively free right now. I’ll be able to do so tomorrow.”
* * *
Luna looks around irritably from where she lies sprawled on the floor of the Cathedral in the form of a large hound. “You know,” she says, or more precisely the tongue-tentacle does in its tinny voice, “We’ve been waiting here for hours now?”
“Actually,” says Gareth looking out of a window, “I think it’s been just under three-quarters of an hour.”
“Bah! That’s long enough. You think she’s just blowing us off?”
“I doubt it, but she may be making us wait a little longer on purpose. She wasn’t that happy with me last time. Of course, she could just really be busy.”
“Well, I’ve had enough.” Luna sits up, raises her muzzle and howls. It’s loud, long and very, very penetrating. Only a few moments later, an acolyte hurries into the room, trying to keep a long suffering look off his face. “Is there a problem?”
“No,” growls Luna, while Gareth tries to give the impression that he is somehow completely unconnected with the large animal sharing the chamber with him. “I’m just bored. Isn’t she done yet?”
“I shall check. If you would just wait until I return…?”
“Sure,” says Luna. The acolyte turns away and then his shoulders sag slightly as a querulous howl follows him out the door. He returns only minutes later to say that the Archierophant will meet them now.
The meeting, as expected, is frosty. Ythana Morr eyes the pair – and especially Gareth – coldly, and her voice is no warmer. “Greetings. What can I do for you?” The expression doesn’t improve as Luna says, “Hey! How’s it going?” and then sprawls on the floor, lifting a leg and scratching herself thoroughly.
“I wished to let you know that we had returned,” says Gareth, producing the Tome of Undead Transformation and sliding it across the desk. “And I brought you this relic for destruction, as I had promised.”
Ythana doesn’t make a move towards the book. “Thank you. Is there anything else?”
“No, that was the main reason. But since I am here and we do seem to be free right, I wanted to double check – are you certain you do not need Nameless?”
“Hey!” says Luna. “Don’t be volunteering him!”
“That’s all right,” says Ythana, the tone of voice indicating precisely the opposite, and turns slightly to make it clear that she’s addressing Luna. “As I told Gareth earlier, I have received instructions from Flamekeep that Nameless does not need to go there. So the matter is closed.”
“Yeah, Gareth said something about that.” Luna gives the paladin a big canine grin and adds, “He’s just upset because you’re pissed off with him.”
Before Gareth can speak, Ythana says, “I am not ‘pissed off’ with him. I simply do not think any further discussion of the subject is needed. But,” she says decisively, “I shall let you know if I need anything. And please, let me know if you think I can help you in any way.” The Archierophant rises, indicating that the meeting is over.
As her two visitors leave, Luna’s voice clearly floats back to Ythana, “You were right. She’s pissed!”
* * *
Late that night, Six sits alone in his chamber, working on a sculpture of the Angels with King Boranel. The king of Breland had been quite amused and agreed quickly when Six had asked permission to make sketches during their meeting. The warforged warrior glances at the door to his room, wondering idly if all his companions are sleeping. Though he understands it in theory, the phenomenon of sleep is wholly alien to him. And though he is mostly joking about his suspicions that sleeping, eating and excretion is the reason his companions are at least partially insane, it is still mostly. The group’s experiences with quori have him especially concerned about the issue.
On the bright side, he reminds himself, We haven’t had anyone trying psionic contact for the last week. The warforged emits on of his rare metallic chuckles as he recalls Nameless’ response to the last message, when the group was still in the forests of Q’barra. “I’m receiving a psionic message,” the alienist said, before casting a dispel magic on himself. Then he explained to his bemused companions, “The message was ‘Nameless, we attempted to contact…,’ or at least that’s what I got before I ended it. Hopefully that’ll give them a hint.”
The warforged returns to his sculpture. A few seconds later, he looks up in surprise as four figures appear inside the room. Two of them are human, wearing full plate decorated with symbols that Six now recognizes as those of the Emerald Claw. Between them is a figure he has never seen before. This individual wears very traditional Karrnathi heavy armor, topped by a skeletal head, with thick and greenish skin pulled tight over the bones of its throat and body below. He wields a shield and a longsword, lambent green flames running along the blade.
Though Six doesn’t recognize any of the three, the fourth intruder is one he easily remembers, from the deadly gleam in her deep-socketed eyes to her skeletal face to the stylishly feminine red robes she wears. Emrena the Red has returned, with backup. She looks exactly the same as before, except that she is blinking in and out of existence.
Sh*t! The figures haven’t appeared for longer than a second before Six is moving. He leaps for the door, grabbing up his chain as he goes, opening it and running into the corridor outside. As he passes near the creature with the flaming sword, Six feels a strange sense of despair wash over him, but it ends as soon as he puts a little distance between the two of them. Not wasting time wondering what it is, he shouts as loud as he can, “We’re under attack! It’s the lich!” His harness reacts instantly to the alarm too, wreathing him in shadow.
The four enemies rush after him, flying magically through the air, but three are slowed down by their heavy armor and Emrena stops to hammer the warforged with a series of magic missiles. Six doesn’t even pause to wince as the spell blasts into his back, continuing to shout and rushing full-pelt for the stairs at the end of the long hallway outside his room, passing first Korm’s and then Nameless’ door. From inside their rooms he can hear startled cries and swearing, followed by the sounds of hasty spellcasting. The Emerald Claw attackers do so as well, and they take up ready positions, the two priests and the unusual undead warrior forming a rough arrowhead with Emrena behind them.
On the floor above, Gareth also wakes at the shouts. Thanking the Silver Flame and his own forethought, he speaks a word of command as he leaps out of bed, and his armor appears magically around him. The paladin hurriedly begins to cast a number of protective spells.
Two floors below Six in the basement level, Luna’s preternatural hearing also brings her awake. The giant bear growls, wondering for a moment if she should rush upstairs, and then decides to bring a little backup. She casts and three large earth elementals appear around her. Luna begins to growl some simple commands in the rumbling language of the creatures, explaining to them that two should travel upstairs, while she will transport one magically with her.
Others have heard the alarm too, and as Six reaches the top of the stairs, he hears the metallic pounding sound of warforged feet from the guards on the main floor. A second later, the door next to Six opens and Nameless appears. The mage’s gleaming blue eyes flicker past the warforged to the enemies lined up in the hallway and he shouts, “Six – get out of the way!” The warforged complies, simply leaping down the stairwell and making a perfect landing ten feet below. Seeing the two warforged at the bottom of the stairs, Six shouts, “Get the other guards too!”
Above him, Nameless grins and says, “Bad mistake, Emrena!” and casts one of his most powerful spells. Seven shimmering, intertwined, multicolored beams of light spray from his hand. One of the two Emerald Claw clerics screams in pain as an orange beam strikes him, spraying his flesh with acid, but he is the lucky one. A green beam strikes his compatriot in the chest. The man staggers, clawing at his chest and throat even as a similar pallor shoots up his face, and then collapses, dead on the spot. A similar green beam strikes the figure with the flaming sword, but his undead form has nothing that poison can affect. Two beams, both blue in color, shoot towards the lich. Emrena blinks out just as one passes through the spot where she was, and then in again an instant later as the second beam hits. For a moment a stony gray color shoots up over her form, but then she focuses and throws off the effect.
Emrena doesn’t even spare a look at her dead ally, all her attention focused squarely on Nameless. “This is for Arkhandus, you swine!” she says, as she casts one of her usual enervations. But just as she completes it, Korm flings open his door and rushes out, catching her in the shoulder. The unexpected blow swings the much smaller and lighter figure off balance, and her spell goes awry, the coruscating beam striking the unfortunate cleric instead*. He screams and falls back against the wall behind him. Emrena snarls in anger, stepping away from Korm, and snaps, “Sorry!” before pointing at Nameless. “Kill him!” She underlines the words with an incredibly quick set of scorching rays, two of which sear Nameless’ chest.
The undead with the flaming sword looks at Korm almost wistfully and then says, “Very well,” before turning and charging Nameless. As he flies forward, the green flames along the sword flare with increased virulence. As his aura reaches Nameless, he too feels the same surge of despair that Six had earlier, and he suddenly realizes what the creature is. Death knight! Nameless opens his mouth to yell a warning to the others, but it’s too late.
The skeletal skull looms over him and the sword flashes down in a perfectly aimed stroke**. It bites through the layers of magical protection and Nameless’ magically hardened flesh parts beneath the edge, muscle and bone and flesh simultaneously cleaved and scorched by the unholy blade. Ribs crack and shatter, and Nameless’ right lung collapses as shards of bone are driven into it. Blood fountains from the wound, spraying Nameless and the death knight, droplets spattering on Six’s metal face as he looks up from the stairs below.
The horrendous wound, probably the worst that the alienist has suffered in a career with many deadly injuries, would have dropped him anyway. But there is another factor at work. A death knight’s soul rests in its blade, just as a lich’s does in its phylactery, and it reaches hungrily for the life contained within any flesh it physically touches. Now, as the sword’s blade does its deadly work, something within it extends cold fingers of unlife, draining warmth and energy from Nameless. The combination is far beyond what the alienist can endure and he collapses, blood pooling around his still form.
Sh*t! If he’s dead...! Knowing that even if Nameless is alive he’s too far gone for a healing spell to bring him back to consciousness and functionality, Korm shouts, “Six – get him out of here!” Then he raises his voice and bellows as loud as he can, “Gareth! Luna! Get your asses here NOW!”
On the floor above, Gareth hears him, but after a moment’s thought, decides a little more protection is in order, and begins to cast more spells before heading out the door. Luna, conversely, hears Korm, shouts, “Sh*t!” and orders the two elementals to rush upstairs and activates her belt, dimension dooring with one elemental to the floor where the battle is occurring.
At least that’s her plan. Unfortunately, Emrena has a greater anticipate teleportation in effect, and Luna and her elemental are held in temporary stasis rather than appearing where the druid planned. Though the lich realizes what happened, she has more important matters in hand. Even before Korm finishes his shout, Six rushes up the stairs, whirls Nameless’ body up and leaps back down again. “Change of plan,” Six calls to the warforged guards, rushing after them. “Get the door open!”
Emrena hurls a fireball after them. Six agilely evades the blast, but the magical flames envelop Nameless. The warforged looks down, expecting to find himself carrying a charred corpse, but the alienist’s body has suffered no more harm. Emrena’s earlier attack had activated a contingency he had previously cast, and now Nameless’ body is protected from heat of all kinds.
As Six continues to rush down the stairs, Emrena snarls her frustration and flies after them. Right now, all the lich can think of is her dead lover and the fact that Nameless was the one who cast the spell that slew him. The existence of other enemies is immaterial to her in the quest to ensure that the alienist at least is dead. Of course, some of the enemies are not as happy to be ignored. As she flies forward, Korm reaches out and grabs her shoulder. “Not so fast,” he says, channeling the positive energy of a heal into her.
To his surprise, the lich doesn’t even flinch, only a flicker of dark energy appearing around her form to absorb his spell’s effect***. And then she blinks out of his grasp and is flying down the stairs, yelling, “Keep them busy!”
The death knight calmly says, “Very well,” and turns to Korm, raising his sword in a martial salute and adding, “This is an honor!” The cleric, clearly much less happy with the arrangement, shouts, “Emrena – don’t leave us!” Then, with no other option, he casts an enervation at Korm, which dissipates harmlessly against the death ward the Gatekeeper put up before emerging from his room.
Korm growls at the death knight and takes a step back, using the shamanistic power of the evil eye on the cleric, sending him cowering back in terror. Then he rushes in, meteoric blade meeting death knight’s soul-sword. The combatant’s exchange blows, quickly reaching equilibrium, Korm’s greater skill and strength well matched by his enemy’s resilience and apparent ability to heal his wounds over time.
The balance changes abruptly, as Gareth finally joins the battle. The first sign of his arrival is the headless body of the unfortunate cleric, which tumbles down the stairs he was fleeing up when he met the paladin going the other way. Gareth’s hurries down the rest of the way, to be greeted by a growl of “About time you showed up!” from Korm.
The death knight too spares him a quick glance and says, sounding appreciative, “The paladin. This is truly an honor!” He then walks over towards Gareth, almost ignoring Korm, until he has to bring his shield up to catch a brutal slash from the Gatekeeper’s sword. “Don’t turn your back on me!” says Korm, unleashing a series of hammer blows. The meteoric sword strikes the raised shield once, twice and a third time, each blow further bending the magical metal surface, till it finally cracks and breaks in half.
The death knight flings away the useless shield and hurriedly slashes at Korm, laying his side open, but this leaves him unable to guard himself from Gareth. The paladin glares, recognizing him for what he is, and says, “A death knight! Your ‘honor’ is a foul sham!” Then he steps up behind it, calling on the Silver Flame, and smites it again and again. The combination of the Endless Blade and Gareth’s divinely granted abilities allow him to ignore most of the creature’s unnatural resilience, and the silver fire that envelops his sword burn deep holes in its undead flesh. Each blow bites deeper, and like Korm did to its shield, the third crumples it in half, severing the death knight’s spine. He falls without a word, crumbling into a fine dust as he does so.
Gareth snaps, “Destroy the sword!” indicating the sword near Korm’s foot, which still burns with the green flames. “Sure,” says the Gatekeeper, and brings his blade down. There’s a terrific crack and an explosion of dark energy, which washes harmlessly over the two Angels, accompanied by a faint scream at the edge of their hearing, swiftly dwindling into nothingness. And then all that remains are the shattered metal fragments.
“So - where’s Nameless?”
Meanwhile, below them, Six rushes for the doors, Emrena flying in pursuit. As he reaches the doors, which his warforged guards have just opened, the craggy forms of two elementals rise through the floor. Impelled by the magic of Luna’s spell, they move to block the lich’s path, boulder-like fists swinging at her. Taking advantage of the interruption, Six leaps through the door, shouting, “Shut the doors!” Before he can clarify that they should follow him and then do so, the two guards comply from where they stand, shutting themselves in with Emrena and the elementals.
Damn! Six turns to the remaining pair of warforged guards, who are advancing on him from their guard post beside the skybridge that connects their mansion to the rest of the main tower it is on, and shouts, “Stay back!” Even as he speaks, there is a tremendous explosion and the double doors behind him explode outwards in a burst of wooden shards, twisted metal and a sheet of fire. Six looks back to see the lich flying through the huge hole. Behind it lie the two twisted forms of the warforged guards who had remained inside, scorched and battered beyond recognition, and the badly burned shapes of the two elementals. The summoned creatures strike at Emrena with little or no effect, but she gives them no attention, focusing purely on her quarry.
Realizing that heading for the other end of the skybridge will never work, Six simply leaps over the side instead. A startled Emrena rushes after him, but when she looks down, instead of seeing his shape dwindling into the depths of Sharn to crash and die, she finds him only sixty feet below. The skybridges of Upper Tavick’s are all built to activate a feather fall effect on anyone who falls over them, and Six uses it to land on a lower level. Though this too is an open skybridge, it leads into one of the huge open-air markets that fill the inside of an entire tower. And though there are no crowds at this time of night, the few people in the area screaming and running from the explosion and the strange figures of the shadow-draped warforged and the lich, Six knows that once inside he can hide easily.
Emrena flies after him, but as his feet hit the skybridge Six breaks into a run. Realizing that she may not be able to reach him before he gets under cover, she unleashes another spell. An arc of lightning loops back and forth between Six and Nameless’ still form. The warforged ignores the pain, but the alienist’s body leaps in his arms and then falls back.
Emrena laughs in triumph and opens her mouth to shout something, when a strange apparition appears near her. It is a large black stag, with hooves seemingly made of smoke, appearing as a spectral form and growing steadily more solid as it gallops through the air towards her. Korm and Gareth ride it, seemingly solidifying like the mount. The Gatekeeper has summoned a phantom stag and used its ability to turn ethereal to reach their target, and as he guides it past the startled lich, Gareth swings the Endless Blade (now appearing as a large two-handed club) into her side with shattering force.
The lich is hurled back at the impact. She looks back and forth for an instant between the stag and its riders, and Six as he disappears into the darkened tower interior, and then makes a decision. “I will deal with you later,” she says, with a half snarl and half laugh, “But I have my revenge!” With that, she casts a spell and disappears.
“Has her revenge?” asks Korm. “I hope that doesn’t mean what I think it does.”
Well hidden below them, Six can vouch for her words. Once there is no longer any pursuit, he lays Nameless on the ground and tries to pour a healing potion in his mouth. But it dribbles out uselessly, and when he checks for breath or pulse or heartbeat, there is nothing.
Nameless is dead****
…again.
* Result of a swashbuckling card that made an enemy strike an ally instead
** The other players did this to him. The death knight hit Nameless for substantial damage as well as two negative levels, so someone played a card to make me reroll the attack. I said, “If this now happens to crit, I’ll die laughing.” And promptly rolled a natural 20 on the reroll and a natural 19 to confirm.
*** Life Ward is a beautiful thing
**** In our game, even though you can use three swashbuckling cards to keep a PC alive at -9, if he takes further damage then he’s dead. And Emrena nailed Nameless with that last spell.