cwhs01
First Post
I have need of a ship based adventure idea.
I am starting a Freeport campaign soon, and planning on running the trilogy more or less as is. I'll be ading a few extra adventures between parts 1 and 2. This is taken care of i think. But i'd really like to have a short(ish) introductory adventure before starting Death in Freeport. This can help me and the players get a feel for the pc's and giving enough time to identify anything needing tweaking.
The campaign will presumably be heavy in pulp/noir and piratey references and have some horror aspects. Any adventures playing up these angles are cool. And best if they tie into events of the freeport campaign (though not to obvious).
So i plan on having the pc's all aboard a ship (pirate or not) headed toward Freeport. But what is going to happen on this voyage? Is something hiding in the hold? is the professor headed for the freeport institute actually a cultist (or a paladin following a lead on cultists)? cannibals from a nearby island attack? sahuagin? Pirates? a weird weather phenomenon?
I'd like if the adventure could take place entirely on the ship, but not a requirement.
so. Give me a few ideas please (the more detailed, the better)
I am starting a Freeport campaign soon, and planning on running the trilogy more or less as is. I'll be ading a few extra adventures between parts 1 and 2. This is taken care of i think. But i'd really like to have a short(ish) introductory adventure before starting Death in Freeport. This can help me and the players get a feel for the pc's and giving enough time to identify anything needing tweaking.
The campaign will presumably be heavy in pulp/noir and piratey references and have some horror aspects. Any adventures playing up these angles are cool. And best if they tie into events of the freeport campaign (though not to obvious).
So i plan on having the pc's all aboard a ship (pirate or not) headed toward Freeport. But what is going to happen on this voyage? Is something hiding in the hold? is the professor headed for the freeport institute actually a cultist (or a paladin following a lead on cultists)? cannibals from a nearby island attack? sahuagin? Pirates? a weird weather phenomenon?
I'd like if the adventure could take place entirely on the ship, but not a requirement.
so. Give me a few ideas please (the more detailed, the better)