Horwath
Legend
Right now raising ability scores through feats/ASIs has only sense if you do for your primary/highest ability.
everything else is completely sub-par.
Why does ASI not use present pointbuy formula, with expanded costs for scores 16 to 20.
I.E:
Every +1 ASI now gives 4 pointbuy points: that is 4pts with half feat and 8pts for +2 or +1/+1
Point buy costs:
3->5: 1pt
4->6: 1pt
5->7: 1pt
6->7: 1pt
7->8: 1pt
8->9: 1pt
10->11: 1pt
11->12: 1pt
12->13: 1pt
13->14: 2pts
14->15: 2pts
15->16: 3pts
16->17: 3pts
17->18: 4pts
18->19: 4pts
19->20: 4pts
this way you can raise 17 to 19 or 18 to 20 or 17 to 18 or 19 to 20 as normal, but you would get more out of your ASIs if you raise your non maxed scores.
if you raise 6 with 8 pts, you would get 14, but if you raise 17, you would get 19 as normal.
everything else is completely sub-par.
Why does ASI not use present pointbuy formula, with expanded costs for scores 16 to 20.
I.E:
Every +1 ASI now gives 4 pointbuy points: that is 4pts with half feat and 8pts for +2 or +1/+1
Point buy costs:
3->5: 1pt
4->6: 1pt
5->7: 1pt
6->7: 1pt
7->8: 1pt
8->9: 1pt
10->11: 1pt
11->12: 1pt
12->13: 1pt
13->14: 2pts
14->15: 2pts
15->16: 3pts
16->17: 3pts
17->18: 4pts
18->19: 4pts
19->20: 4pts
this way you can raise 17 to 19 or 18 to 20 or 17 to 18 or 19 to 20 as normal, but you would get more out of your ASIs if you raise your non maxed scores.
if you raise 6 with 8 pts, you would get 14, but if you raise 17, you would get 19 as normal.