Odhanan
Adventurer
Hi Chris.
I'm not saying your and the other authors' work sucks, far from it. I hope it's sufficiently clear.
I'm not feeling Ravenloft is a D&D setting, with Dungeons, Dragons and such. I feel like it's a World of Darkness setting using PHB rules. Maybe it has to do with the way the "weekend-in-hell" approach was discarded. Maybe this triggered a focus on the setting itself and logically its background as opposed to its synergy with D&D itself. It gives me the feeling that you guys were thinking "hey, how can we make RV less D&D?" rather than saying "Cool, I always thought about that Dungeon crawl set in RV..."
In yet other words, in my opinion, D&D's core story, "a group of adventurers goes down in a dungeon, kills the monsters, loots them, goes back to town to sell their stuff and do it all over again the next week" was neglected.
I'm not saying your and the other authors' work sucks, far from it. I hope it's sufficiently clear.
I'm not feeling Ravenloft is a D&D setting, with Dungeons, Dragons and such. I feel like it's a World of Darkness setting using PHB rules. Maybe it has to do with the way the "weekend-in-hell" approach was discarded. Maybe this triggered a focus on the setting itself and logically its background as opposed to its synergy with D&D itself. It gives me the feeling that you guys were thinking "hey, how can we make RV less D&D?" rather than saying "Cool, I always thought about that Dungeon crawl set in RV..."
In yet other words, in my opinion, D&D's core story, "a group of adventurers goes down in a dungeon, kills the monsters, loots them, goes back to town to sell their stuff and do it all over again the next week" was neglected.